stealth_nsk
Deity
I think you misunderstand me. I was saying that it could be a powerful gameplay technique. I couldn't care less about the political correctness aspect of it.
Oh, sorry
I think you misunderstand me. I was saying that it could be a powerful gameplay technique. I couldn't care less about the political correctness aspect of it.
What is next?
Pious futuristic paratroopers united by common faith with holy plasma weaponry and holy powered exoskeletons who fight against heathen malevolent extraterrestrials?
BNW is too silly, especially with sci-fi crusades.
Well, substitute "Space Marines" for 'Paratroopers' and you've pretty near described the story line of Warhammer 40K, the basis for the most popular miniatures game system in the world, and the anchor for Games Workshop's $250,000,000 a year business. Silly as all get out, but dam' successful in game terms.
And, any sillier than Giant Death Robots?
I think you misunderstand me. I was saying that it could be a powerful gameplay technique. I couldn't care less about the political correctness aspect of it.
Initially it sounded like if you simply had a religion, that you could reform it (So say you adopted Islam in all of your cities but you didn't found it, you could still reform the religion to make it a regional variant of Islam/effective to you but not to anyone else)
I feel.that would make.more.sense-from both a gameplay (everyone is still going to want Piety) & historical (all the Christian reformations ocurred in nations that *adopted* Christianity-not in the nation which founded it) perspective.
Yes, but in this case going Piety would guarantee having a religion, which doesn't look good from gameplay perspective. Religion in Civ 5 is designed as a race where first gets the best and those who are too slow get nothing.
Yes, but in this case going Piety would guarantee having a religion, which doesn't look good from gameplay perspective. Religion in Civ 5 is designed as a race where first gets the best and those who are too slow get nothing.
Well, if they're afraid of the Muslim connotations with the Religious Fervor tenet, fear no more, for Portugal and Spain managed to create something called the "Portuguese Legion" (and Spain the Spanish), which may have been, at one point, somewhat close to that religious fervor.
That was in the 20th century.
The two are not mutually exclusive. So you're unsuccessful at founding a religion but you focus on Piety like a boss to get Reformation first. Assuming you adopt a religion, why shouldn't you get the reward?
The tooltip for Reformation clearly states, that it provides Reformation belief IF you have a religion. It does not give you a religion.
The tooltip for Reformation clearly states, that it provides Reformation belief IF you have a religion. It does not give you a religion.
And what if you don't have a religion of your own at the moment you choose that policy, but get it later? Do you still get the reformation belief afterwards?
Perhaps if Reformation could be added to a Pantheon religion?
Then you would only need a Pantheon first.. You could get the full religion later.
But when you look closely at the "Jesuit Education" belief, it doensn't say "buy" scientific buildings with faith, but build scientific buildings with faith...
Maybe that means that you can't purchase these buildings like you could with a cathedral. Instead your faith per turn is converted into hammers or something like that.
I think you're parsing words unnecessarily. I don't see how one "buying" with Faith and "building" with Faith would be different.still no speculation on this one?