seasnake
Conquistador
I didn't see a thread on this already so I thought I'd start one. what civs from vanilla, gods and kings, and dlc were indirectly nerfed or buffed by the new mechanics.
buffed:
England: fast mobile navies are really important to secure sea trade routes. extra spy can be more effectively used as a diplomat unit, which is a nice edge to getting resolutions passed.
Polynesia: Moai are really big sources of culture and tourism with hotels.
America: visibility bonus helps monitor caravans against attack with fewer units, less early gold and culture has made cheap tile buying much more useful.
Byzantium: piety moved to.ancient era gives Theodora a chance to get a religion fast.
Maya: take piety to enjoy half priced pyramids in the ancient era.
nerfed:
Netherlands: need a new trait now. east India company was all about early lump sums while keeping some of the happiness, now that doesnt happen.
Celts: piety move makes it so easy to get shrines and temples, really negates the advantages of free faith.
buffed:
England: fast mobile navies are really important to secure sea trade routes. extra spy can be more effectively used as a diplomat unit, which is a nice edge to getting resolutions passed.
Polynesia: Moai are really big sources of culture and tourism with hotels.
America: visibility bonus helps monitor caravans against attack with fewer units, less early gold and culture has made cheap tile buying much more useful.
Byzantium: piety moved to.ancient era gives Theodora a chance to get a religion fast.
Maya: take piety to enjoy half priced pyramids in the ancient era.
nerfed:
Netherlands: need a new trait now. east India company was all about early lump sums while keeping some of the happiness, now that doesnt happen.
Celts: piety move makes it so easy to get shrines and temples, really negates the advantages of free faith.