Zlatko
CIW
If it doesn't show, rename the Platypedia folder as Screens
Thanks Platy, work now
If it doesn't show, rename the Platypedia folder as Screens
Sorry to bump, but I noticed that you deleted a bunch of your promotions. While I'm not going to ask for the reasoning behind this (I suspect it deals with quality > quantity), I was wondering if you or anyone else still had the Summoner and Necromancer promotions. If so, could you please send them to me?
Sorry to bump, but I noticed that you deleted a bunch of your promotions. While I'm not going to ask for the reasoning behind this (I suspect it deals with quality > quantity), I was wondering if you or anyone else still had the Summoner and Necromancer promotions. If so, could you please send them to me?
Today is your lucky day i have, see attach file.
Whatever isn't in the promo and trait pack, all deleted.
All standalones also deleted.
Also, the picture for Divine Shield is broken. At least, last time I checked, it was.
## Corrupt Trait ##
iPlayer = pCity.getOwner()
pPlayer = gc.getPlayer(iPlayer)
if pPlayer.hasTrait(gc.getInfoTypeForString("TRAIT_ARROGANT")):
pPlayer.changeGold(- pCity.getProductionNeeded() /10)
## Corrupt Trait ##
@ WilliamOfOrange: how where you getting the 100% pillage Gold? Which file? Maybe if you would post this file it could help.
Edit WilliamOfOrange: it's not Python crashing the game, maybe it's a mismatch in a Schema file (like CIV4CivilizationsSchema.xml for example). I would not use modules for this, merge it with your mod and test it again.
Isenchine: It was a copy and paste from the Orbis modmod
yeah, thanks....forgot to mention and was just going to edit my post to add that I could not find anything from the Schema file that needed to be added. I know there must be something, but could not find it. Perhaps a must closer look. If I just use the modules, it should work with whatever mod, right?
if pPlayer.hasTrait(gc.getInfoTypeForString("TRAIT_EXPANSIVE")):
iExpansive = 5014 #make sure this id is not used for anything else
iPlayer = city.getOwner()
iCity = city.getID()
CyMessageControl( ).sendModNetMessage( iExpansive, iPlayer , iCity, -1, -1 )
if iData1 == 5014:
pPlayer = gc.getPlayer(iData2)
pPlayer.getCity(iData3).changePopulation(1)