TheGrumpyBuddha
King
- Joined
- Aug 8, 2013
- Messages
- 834
So, I don't know that I've tried to CB (not CB, the other CB) rush on Deity before, maybe way back in the day when I had less of a clue ... but my memory is that the AI gets their cap up to a 40+ defense very quickly, plus generates a billion units, and so early war rushes when I'm literally 12 techs behind don't work very well.
BUT. Clearly, some of you are pulling this off! So -- what's the plan? I take it you beeline to Machinery, ignoring CS/Education for later? (If so -- that doesn't cripple you for the rest of the game?) You building anything but archers (and a granary and a library and maybe one settler) early on? Is Liberty truly the way to go? (It woudl seem to me that happiness is a lot harder to manage w/Liberty).
Inquiring minds want to know. Lack of ability to early war/war while behind on tech is the gaping hole in my Deity game.
BUT. Clearly, some of you are pulling this off! So -- what's the plan? I take it you beeline to Machinery, ignoring CS/Education for later? (If so -- that doesn't cripple you for the rest of the game?) You building anything but archers (and a granary and a library and maybe one settler) early on? Is Liberty truly the way to go? (It woudl seem to me that happiness is a lot harder to manage w/Liberty).
Inquiring minds want to know. Lack of ability to early war/war while behind on tech is the gaping hole in my Deity game.