0 0970 AD
Drop science to 0%.
Replaceable Parts in -- turns, +566 gpt, 78 gold.
We don't have any geeks.
[IBT]
Bad News
Richmond flips back to England.
1 0980 AD
Richmond flipping is not good but not all that bad either. England will not have time to connect the Saltpeter by Richmond before we liberate it again. And we have only one Rifle to rush, for 276 of 644 gold..
Two new Cavalry join the fine fellows at Bananenbucht.
Galleon with eKnights almost arrives in Hamburg.
Wake up the Maces in Neu-Osloh and send them south into the jungles next to the English border.
Workers
We stop the forest chop at Richmond. Send them towards London. Nearby Pike provides protection.
We gather 16 native workers and 11 slaves around Catan.
Rail mined hill 1S of Eisenstadt, vCav in Eisenstadt in 5 instead of 6. Eisenstadt and Aarhus are now connected to Oasenstadt by rail.
Nine slaves help rail 2NE of Oasenstadt.
Send two slaves to Trondheim.
Three slaves rail at Birka to Molde.
Three workers rail BG in the WWF Area.
With our workers on hand, we complete rails in four more tiles.
With our last three slaves, we begin to rail the southern bananas at Bananenbucht.
Raise science back to 100%.
Replaceable Parts in 5, -10 gpt, 368 gold.
[IBT]
England is in a twitter about the Pike and slaves. We agree to be nice and leave.
London: rRifle -> settler in 30.
Wonderful News
Oasenstadt: Newton's University -> vcavalry in 4.
India is building Shakespeare's Theater (Free Artistry).
2 0990 AD
Galleon arrives in Hamburg.
Richmond units arrive safely into our borders at London.
Try to goad England into declaring war by demanding Free Artistry and gold; it doesn't work.
So, we, with 30 cities, declare WAR on England's 27 cities.
eKnight draws first blood, to protect our railing slaves at Bananenbucht (1 of 1, 0 of 1e).
This unit, now at 3/5, will face two counter attacks on the IBT from adjacent Knights, so we send a Rifle from Bananenbucht to provide cover.
Maces move; now 2S of Neu-Osloh and 2N of Liverpool.
eKnight removes rKnight 1N of Warwick (2 of 2, 0 of 2e).
Pick off rArcher 1NE of Warwick with an eKnight (3 of 3, 0 of 3e).
This attack was to prevent the Archer from moving into Warwick and knocking a hit point one of our attackers with their defensive bombardment.
This Knight is also exposed to counter attack from a nearby rKnight, but is still at 5/5.
Move another eKnight into that tile just to be safe.
Move 7 vCavalry, 3 eKnights, 1 eHorse and the Richthofen Army to 1N of Warwick.
Workers
Rail a Wine at Trondhiem.
Finish rails 1SE of Bananenbucht.
Gather 23 workers and 7 slaves near Catan.
Rail 1S-1SE of Bananenbucht, on the English border. Protect the 6 Workers with 2 Pikes.
Rail two tiles being worked by Oasenstadt (hill and plains). This puts the city at 25 spt. At 27 spt it can produce 3 turn Cavalry.
Send two slaves to rail Welzenheim to Trondhiem, one tile.
Three slaves are unused, to join the nine slaves near Bananenbucht next turn, and road flat lands in one turn.
London is now cranky since we decided to smack down Elizabeth; hire at taxman.
[IBT]
Kill 2 English Knights and lose one Pike (5 of 6).
Palace Expansion; we add the first floor on Stage Right.
3 1000 AD
Warwick (10)
Richthofen's Army finds a catapult and tramples an rPike (6 of 7). And is down to 6/12.
vCav finds an Archer and retreats from a second rPike (6 of 8).
Following vCav is redlined but the Pike is gone (7 of 9).
eKnight squares up on rSpear and then runs away (7 of 10).
Second eKnight is made of sterner stuff (8 of 11, 0 of 3e).
eKnight drools over Archer and drowns it in slobber (9 of 12, 0 of 4e).
Good News
We gain 4 gold, 1 catapult, 8 crabby Limeys and no improvements. We start a worker.
We move our wouned into Warwick for crowd control.
Two Knights are within striking distance of Warwick and one blocking the road back to Bananenbucht.
We lose 1 vCavalry getting rid of these pests (12 of 16).
Due south of our Maces are two Knights, also in the jungles.
Move the Maces 1SW and the Rifle that was protecting our Knight in the IBT joins them.
We snipe a wounded Knight (13 of 17).
Send a Rifle towards Warwick.
Workers
Rail irrigated plains at Trondheim.
Move 9 workers to the jungles 1N of Warwick, to road. They sit under our Army.
Get Oasenstadt to 27 spt.
Oasenstadt: vCav in 3 -> Settler in 1, rush for 20 gold (5 shields to go), settler in 1 -> vCav in 2.
Get Königsberg up to a net of 20 spt.
[IBT]
English Longbow gives us our first eCavalry (14 of 18).
Königsberg: univesity -> vCavalry in 4.
Two people get enlightened in Warwick and cause the city to riot. The non-rioters join the IRS.
Palace Expansion again; build the second story on Stage Right.
4 1010 AD
Taxman to clown in London.
Tresspassers
Longbow 2SW of London.
Longbow 1S of Warwick (jungle).
Knight and Longbow 1E of Warwick (jungle).
We road the jungle to connect Warwick to greater Germany.
Our Army heals.
Our Maces move to 1N of Liverpool.
Catapult in Warwick pings the Knight to the east.
Move seriously wounded units back to the barracks of Bananenbucht to heal.
Move Rifle into Warwick and fortify.
eKnight erradicates the pinged English Knight at Warwick and becomes *KnightOfWarwick 1010 AD* (15 of 19, 1 of 5e).
Hengest goes to Bananenbucht and becomes The Hengest Warwick Army, an empty Army.
eHorse skewers the Longbow south of Warwick, on one of our roads (16 of 20, 1 of 6e).
Lose a vCavalry to a Knight on a hill 2NW of Warwick (16 of 21). Did not even damage the Knight.
Follow up attack by another vCavalry promotes our unit to Elite (17 of 22).
Two Knights and a Longbow menace our supply line to Warwick.
vCav pulls out the defensive shot of the Longbow and then demolishes a Knight (18 of 23).
eKnight plays whack-a-doodle with the remaining Knight (19 of 24).
eCavalary plays with Longbow, gets yellowed and ends up in Bananenbucht.
We leave Warwick defended by vRifle and 4/5 Knight and a catapult. We will be attacked by the Longbow 1E of the city and I am not very worried about it. I am more worried about Knights in the fog attacking on the IBT and thus the two defenders.
Richthofen's Army, Richthofen (eKnight*) and three Cavalry are 1N of Warwick in case it is lost.
In time we will load The Hengest Warwick Army, but not on this turn. Park it near Königsberg on rails.
Workers
Rail the mined plains that Trondheim is working.
München is netting 18 spt and 2 fpt at size 12.
Rail a hill to make it 19 spt.
Rail an irrigated grass to give +3 fpt, which lets us take a citizen off an irrigated grass with road that produce 3 fpt and assign that citizen to a mountain.
München is now netting 20 spt (4 turn Cavalry) and has no food surplus.
München: vCav in 4 -> Explorer in 1 (2 sheilds needed); rush for 8 gold; Explorer in 1 -> vCav in 3.
Hire a taxman in Walstadt until aqueduct completes in 3 turns.
[IBT]
rPike outpokes a Longbow and Knight and promotes to Veteran (21 of 26).
Molde: worker -> worker in 10.
Weizenheim: library -> university in 17 (no barracks and nets 6 spt).
5 1020 AD
Warwick is drawing English units like an open flame attracts moths.
2NW is rKnight on a hill (English roaded hill and able to attack on the IBT).
1W is rArcher (road).
1SW is rKnight and rSword (jungle).
2SW is rKnight (able to attack on the IBT).
1S is a rSword (roaded jungle).
1NE is rLongbow (jungle).
Seven potential attackers and two defenders. We need to work on that.
But first...
Liverpool (5)
vMace aims at eSpear, finds a Longbow, takes a hit and keeps swinging and promotes to Elite (22 of 27).
vMace confronts rSpear and outsmashes it (23 of 28).
eMace charges rLongbow (24 of 29, 1 of 7e).
Good News
Liverpool is now German, along with 2 slaves and 4 gold. And three resisters. No infrastructure. Start a worker, hire a taxman.
Even with Liverpool in our control, there are roads the English can use to infiltrate north of Warwick.
We move the Rifle and 7 more Maces.
Wandering Longbow 1W of London wanders no longer (25 fo 30).
Move 2 Rifles into Warwick.
Of the seven potentail foes of Wawrick, two of them are on roads inside our borders, so we can attack and move back into Warwick.
And while we can rail the hill that connects Warwick to Germany, we need to thin out the attackers first.
Move eKnight into Warwick, now at 1 MP.
Attack one of the Knight/Sword pair SW of Warwick, their Knight is gone (26 of 31, 1 of 8e).
eKnight in Warwick eyeballs the Archer 1W of the city, Archer disappears (27 of 32).
vCav disposes of the Sword 1S of Warwick and promotes to Elite (28 of 33).
vCav challenges Knight 2NW of Warwick and executes flawlessly (29 of 34).
We now rail the hill to Warwick.
Move two wounded units into Bananenbucht to heal.
Warwick has seven defenders facing three known attackers on the IBT (Knight, Sword and Longbow).
Ten units are healing in Bananenbucht (1 Horse, 5 Knights and 4 Cavalry).
Need to take our Gloucester to ease our defensive concerns getting to Wwrwick.
Workers
Start to rail 1W of Molde.
Begin forest chop for worker at Molde.
Rail a mined oasis at Trondheim.
Begin to rail the jungle at Fischberg.
At Goldstat, which produces 16 spt and nets 13 of that 16, we rail two mined grasses and get it up to a net of 15 spt. Needs to be 16 spt to even produce 5 turn Cavalry. We do not hae enough workers to rail another mined grass this turn.
Eisenstadt can also produce 5 turn Cavalry, with a little help.
Drop science to 10%, Replaceable Parts in 1, +516 gpt, 328 gold.
[IBT]
Replaceable Parts -> Industrialization in 40 at 10%.
Bodo: worker -> worker in 10 (grows in 4).
Karasjok: worker -> worker in 10 (grows in 8).
6 1030 AD
No resistance in Liverpool.
Still four resisters in Warwick.
Liverpool is drawing a lot of English attention. All of the units around Warwick headed towards Liverpool on the IBT.
Tresspassers
Longbow 1NW of Warwick (roaded grass).
Sword 1SE of Warwick (unroaded jungle).
Longbow 2S of Warwick, English roaded greassland.
Longbow 2W of Liverppol, unclaimed jungle.
Two Knights 1SW of Liverpool, roaded hill.
Longbow 1S of Liverpool.
Spear 1S of London.
We rail the jungle 1N of Warwick. Wounded units in Warwick can now move freely to cities with barracks to heal.
Move wounded Maces into Liverpool.
Group our healthy units around the capital.
We have 6 vCav, 1 eCav, 1 eHorse and 4 eKnights.
Gloucester (6)
Scout with a vCav.
eKnight retreats from rSpear (29 of 35).
Second eKnight does better (30 of 36, 1 of 9e).
Third eKnight overruns the 2/3 Spear defending (31 of 37, 1 of 10e).
Good News
Gloucester is under new management. We gain 4 gold, 5 resiters and no city improvements. We start a worker and hire a taxman.
eHorse fillets the Longbow next to Warwick (32 of 38, 1 of 11e).
It then goes to Gloucester.
Move Rifle into Gloucester.
Move Rifle to protect the eKnights that attacked Gloucester, which are now right on the border.
From Liverpool, vMace whallops rKnight (33 of 39).
eKnight surprises Longbow 2W of Liverpool (34 of 40, 1 of 12e).
eCavalry routs remaining Knight at Liverpool (35 of 41, 1 of 13e).
Load 3 vCavs in The Hengest Warwick Army.
It moves towards Liverpool, to protect the railing crews.
Put nine units into Gloucester as resister suppressors.
Workers
Get Goldstat up to 15 spt net, or 5 turn Cavlary.
Just saw that we are building a Regular unit in Königsberg; it has no barracks. Switch from Cavalry to Rifle.
Rail to Liverpool.
Rail the mounatin at Trondheim.
Hire two taxmen in Warwick to keep it happy.
Hire a taxman in Liverpool; rush a worker for 36 of 847 gold.
Raise science to 100%.
Industrialization in 5, -5 gpt, 811 gold.
We are now
Strong when compared to England.
[IBT]
China (1) and England (?) sign an MA vs us (33).
China
declares WAR on us.
That will their final decision in the game.
Spear pillages Dyes at London and the city shuts down. We hire another clown.
Liverpool: worker -> worker in 10.
Walstadt: aqueduct -> courthouse in 14.
7 1040 AD
Trespassers
Longbow 1SW of Warwick.
Knight and three Longbows 1SW of Liverpool.
We go to work on the units around Liverpool.
eKnight dodges the Longbow's defensive arrows and redlines the Knight but cannot finish it off (35 of 42).
Second eKnight gallops over their Knight (36 of 43, 1 of 12e).
eMace is out classed by a Longbow (36 of 44).
eMace from Liverpool smacks around a Longbow (37 of 45, 1 of 13e).
Two eCavs knock off the last two Longbows (39 of 47, 1 of 15e).
eKnight tramples Longbow at Warwick (40 of 48, 1 of 16e).
vCav sandbags 1/3 Sword just across the border (41 of 49, 1 of 17e).
Send 5 vCavalry to deal with China. They wind up 2SW of Shantung.
The Hengest Warwick Army mows down 2 Knights and a Longbow (44 of 52).
Spots an rMusket defending Hastings.
Richthofen moves into England, pillages a Horse, spots an rRifle in Newcastle (!) and moves next to Nottingham.
Workers
Rail to Gloucester.
Bring Eisenstadt up to a net of 17 spt.
Bring Catan up to 13 net spt.
Catan swaps a tile with Bananenbucht to complete Cavalry this turn. It would have been 1 shield short this turn.
[IBT]
Win two and lose two on the IBT, Knight retreats and Cavalry dies (45 of 54).
England has Cavalry.
Königsberg: rRifle -> barracks in 1.
Neu-Osloh: market -> vCavalry in 9.
Molde: worker -> worker in 10.
Palace Expansion; second story on Stage Left.
8 1050 AD
War weariness kicks in. Several cities ready to riot.
Tresspassers
rLongbow 1SW of Warwick.
vCavalry (2/4) 1S of Warwick.
vKnight 1NE of London.
rCavalry 1S-1SW of London.
eKnight tackles the 2/4 Cavalry at Warwick (46 of 55, 1 of 18e).
Nottingham (10)
Richthofen lazily removes a Pike (47 of 56).
eCavalry thumps another one (48 of 57, 1 of 19e).
eCavalry sticks to a Spear (49 of 58, 1 of 20e).
Good News
Nottingham is under German control. We gain zero gold, zero improvements and two slaves. We begin a worker.
eMace plays deadly patty-cake with a Longbow and plays it very well (50 of 59, 2 of 21e).
*MaceOfNWLiverpool 1050 AD* and Horsa.
Horsa becomes
The Army of Horsa Liverpool, our third army.
Shantung (2) (capital)
vCav finds a Longbow, destoys a Spear (51 of 60).
vCav clobbers another Spear (52 of 61).
vCav harvests an open ground Longbow and goes to Elite (53 of 62).
vcav plinks away at Longbow in the city (54 of 63).
Good News
We capture Shantung, gaining 13 gold and one slave.
Better News
And China is dead.
Shantung starts on a harbor, due in 30 turns.
Grab up an English settler pair (55 of 64, 2 of 22e).
eKnight topples a Longow (56 of 65, 2 of 23e).
eHorse does not and dies in shame (56 of 66).
vMace hacks down Longbow at Warwick (57 of 67).
Hengest Warwick (11/13) dispatches 2/3 Knight (58 of 68).
It then moves to the hill 1SW of Nottingham.
Send two Cavalry to Nottingham for defense.
Send a Rifle towards Nottingham.
Workers
Swap back the tiles from Catan to Bananenbucht.
Get Catan to a net of 16 spt for 5 turn Cavalry.
Get Wilhelmshaven to a net of 10 spt.
Rush worker in Liverpool for 36 of 799 gold.
Raise the luxury rate to 10%.
Industrialization in 3 at 90%, -4 gpt, 763 gold.
[IBT]
We do poorly on the IBT, winning one out of five. We had two wounded units that we lost, along with the Rifle in London and a Cavalry in Nottingham. I did not expect such a vigorours counterattack.
we are 59 of 73.
Pentagon is now an option.
Königsberg: barracks -> Rifle in 4 (we need some defenders).
Nottingham starves.
Warwick riots when a cranky citizen accepts their new rulers. Everyone in Warwick becomes IRS agents.
Liverpool: worker -> courthouse in 80 (?)
9 1060 AD
We see five English Cavalry on the board.
Tresspassers
Regular Cavalry in the jungle 1SW of Warwick.
3/4 Cavalry and a Spear 1SW of Liverpool (hill).
Two Longbow 1N of Nottingham.
1/4 Cavalry 2NW of Nottingham.
rCavalry 2S of Liverpool.
2/3 Knight 1E-1NE of Liverpool. This scumbag unit killed our rRifle in London.
1/3 Cavalary 2S of London.
vRifle fortifies in Nottingham.
We have 4 eKnights, 1 new vCavlary, 5 vMaces, with another undamaged vCav in Nottingham.
No new Cavalry need at least two turns of training. So we cannot fill our third Army just yet.
We are a bit overextended at the moment. I would really like to have two or three Rilfes in ...
Wait a minute....NOOOOO!
Blast! Blast! Blast!
Where are the frigging
Infantry??!!!
Infantry come with Replaceable Parts but need Rubber. I did not check for Rubber; I was too happy to be able to road faster.
There is a source of Rubber between Warwick and Liverpool, but that area is too hot right now to colonize.
Another rubbers is 2NE of Brandenburg and the tile is already roaded.
Okay, I'll get that fixed in a moment.
I thought we had drawn the teeth out of the English military machine. Their Cavalry surprise and annoy me. It wasn't good that we had some exposed units on the IBT and the fact thta we lost them was even worse. But had those two Cavalry attacked Nottingham we would have lost it. So maybe we have to do the same thing. Lose a good unit to kill their best units as quickly as possible.
4/5 Cavalry sneaks up on their 1/4 Cavalry (60 of 74, 3 of 24e).
And we get *CavalryOfNottingham 1060 AD* and Rommel. Both are just across the border in England.
Rommel builds
The Pentagon in Wilhelmshaven, which just finished a Cavalry and has no shields stored up.
Wilhelmshaven becomes
Wilhelmshaven Pentagon.
We ping the Cavalry at Warwick, the send an eKnight to deal with it, which they do (61 of 75, 3 of 25e).
vMace is pitted against 3/4 Cavalry at Liverpool and loses (61 of 76).
eMace in Liverpool takes a stab and makes it a 3/5 Cavalry (61 of 77).
eKnight figures that this English Cavalry has used up all its luck and, indeed, it has (62 of 78, 4 of 26e).
*KnightOfLiverpool 1060 AD* and Barbarossa.
Barbarossa forms
The Barbarossa Liverpool Army. It is parked outside the capital.
eKnight crushes a Longbow at Nottingham (63 of 79, 4 of 27e).
eKnight raids the Cavarly 2S of Liverpool, but is redlined in the attempt (64 of 80, 4 of 28e).
*KNightOfWarwick* does a snatch-n-grab with some English workers.
vMace pummels rSpear at Liverpool (65 of 81).
rMace bashes the last Longbow at Nottingham and becomes Veteran (66 of 82).
We move Richthofen from Nottingham to Liverpool and let that army protect 2 Knights and the two slaves we just grabbed.
Hengest Warwick heals outside Nottingham.
We have two Maces that fortify with the Mace at Liverpool and the Knight on the road at Warwick.
This leaves us with three solo units that are in danger over the IBT, and two more tiles with two units each.
Rush another rRifle in London for 296 of 767 gold.
Hastings is the only known English port city. We have pillaged their Horses and their Saltpeter was pillaged before Richmond flipped back to them.
Workers
Rail to three wounded survivors of the Shantung raid and move them to the capital to heal.
Burn a slave to create a Rubber Colony near Brandenburg.
Rail around Königsberg to build 4 turn Infantry.
Start a mine on the hill 1E of München.
[IBT]
The Knight that whacked our Rifleman in London comes back against the Pikes.
He dies this time (67 of 83).
London: rRifle -> settler in 30.
Wonderful News
The Pentagon is built in Wilhemlshaven Pentagaon.
The city starts on a vCavalry next (8 turns).
Bananenbucht: market -> vInfantry in 7.
Fischberg: market -> university in 20.
10 1070 AD
Well, only one counterattack with so many vulnerable targets! Maybe England is weaker than she appears.
We killed four of the five Cavalry we saw last turn. The fifth, south of London, has probably headed to nearby Dover.
Tresspassers
None.
We rail 1S of Liverpool, where the Richthofen Army is located.
Give Richthofen a fourth Cavalry.
Hastings (6)
Richthofen aims at fortified rMusket and it goes away (68 of 84).
eCavalry grimly faces cRifle and then smiles (69 of 85, 4 of 29e).
Hengest Warwick shows up to deal with the rCavalry defender; it does not defend very long (70 of 86).
Good News
Hastings is now part of Germany; we gain 1 gold, 5 resisters, one harbor and one aqueduct.
Whoever was supplying resources to England is now unable to do.
Richthofen still has some movement left and promptly picks off an English Cavalry (71 of 87).
We rail to Hastings.
Our eKnight from 1SW of Warwick retreats from Pike near Hastings (71 of 88).
vMace punks the Pike (72 of 89).
vMace pulls a Mongo (
Blazing Saddles) on 1/4 Cavalry (73 of 90). We gain a slave.
Move vRifle from Liverpool to Hastings and fortify.
Workers
Rail to Stavanger.
We rail from Hastings to Nottingham.
Misclick a slave in London, he thinks he going to our capitail. He isn't now, but he is in danger.
Disband the catapult in Warwick to help rush the worker. Would have been better to that last turn. The sheild that Wawrick produces this turn will be wasted.
Railed and mined a grassland for Bananenbucht; when it grows in 4 turns it might be able to produce 6 turn Infantry (15 spt).
Drop science to 30%.
Industrialization in 1, +351 gpt, 473 gold.
And the save is attached.