Estebanium
Prince
Yes I mean that if it is a hill that the texture is normal and if it is a flatland tile, it is blurry.. I have a suspicion..
I altered the plain textures a bit, so that they will differ a bit from grassland (thanks Elhoim for your feedback). The problem with grassland and plains is, that both terrains are very hard to make.
I mean by looking at it from a satellite perspective, they would both look just the same. This is why I would like to see someone that could perform some magic and creates a grassland tile with real grass on it..
Do you mean the opposite? I.e., blurred if hill/coast (as in the pic)?
It appears to be because the height map results in a stretched and warped version of the texture. Not much you can do about it with the way these deformations are applied (besides making everything less sharp to blend better).
I will delete the note about removing those two dds-files. I realized that it was only on my side. Sorry. I wasn't sure if I already added or removed them, sometimes it can be very difficult to track changes if you are messing around with texturesHi, been using V10 for a while and it looks great. One of the problems with the standard textures, for me, was differentiating grass and plains. I think V10 improved this slightly but I'm really looking froward to trying the new V11 Differ version.
A couple of questions about installation of the update. Can I just drag the TTE_2k folder from the zip file to DLC folder and it will sort it all out for me, or do I need to do something more? From the OP "Please delete generic_snow_h.dds and generic_snow_h_sm.dds", in my V10 installation I see only generic_snow_d.dds and generic_snow_s.dds. What should I do about that?
Thanks in advance for any help and thank you for the your efforts in making this mod. BTW, I really like that it's DLC now, so no messing about at startup
Thank you guys that you like the latest changes. It seem so that about 64% like V11 Differ and 36% the smooth version. Is there anyone that has more than 2 GB of VRAM? I would be very interested in a feedback of how the textures behave with e.g. 4 GB of VRAM. Are some textures still blurry? There is nothing I could do if it is still the case, but maybe this is just the game, handling the limited VRAM.
Thank you guys that you like the latest changes. It seem so that about 64% like V11 Differ and 36% the smooth version. Is there anyone that has more than 2 GB of VRAM? I would be very interested in a feedback of how the textures behave with e.g. 4 GB of VRAM. Are some textures still blurry? There is nothing I could do if it is still the case, but maybe this is just the game, handling the limited VRAM.