Spawn/Location: 1818 CE/Santiago
Spawn only encompasses the central Chilean area.
Leaders: Bernardo O'Higgins (Renaissance and Industrial ages), Arturo Alessandri or Salvador Allende (if democratic + communist) or Augusto Pinochet (authoritarian) (Global age)
Color/Symbol: Red/ Shield of Chilean Coat of Arms.
Expansion stability: Core: central Chile/ Historical: rest of modern Chile, Easter Island, Southern Peru, Southern Patagonia
UP:
Andean Mineral Wealth: Mines and quarries have + 1 production and + 2 gold.
UU1:
Infantería Reformada: replaces Rifleman, + 2 base strengh and starts with Drill I promotion but is more expensive.
In late 19th century Chile initiated a large-scale modernization of its army emulating the Prussian Army. As such, Chilean Army became completely Germanized and the country was known as "South American Prussia" by then. Even today many symbols, the uniform (including the
Pickelhaube), marching styles and military musics are similar to the ones used by Imperial Germany. Please note that the unit name does not really exist, as they didn't called their military forces differently after the emulation process. It could be
Infantería Germanisada if you prefer, by I chose a more neutral expression.
UU2:
Esmeralda: replaces Cruiser, + 2 base strenght but is also slightly more expensive.
Besides the well-trained army, Chile had also an exceptionally well equiped and trained (by Latin American standards) navy by the same time, even though it depended of European shipyards. The
Esmeralda was a ground-breaking ship with a remarkable Armstrong design that is commonly considered the first modern (protected) cruiser (or "Elswick cruiser"). This and several other Chilean naval acquisitions by late 19th century had continental repercussions, even influencing the US government rebuild its entire fleet as the "New Navy" in the 1880s.
UB:
Medialuna (replaces arena, + 1 happiness, + 5% production for mounted units, + 5% gold) or
Salitrera (replaces factory, + 1 gold per mine and quarry) or
Fonda (replaces warehouse, + 35% gold, + 1 happiness for wine, sugar and tea)
UHV:
1)
Por la razón o la fuerza: Have a superior military score (units + their strengh) than the other two more powerful Latin American countries combined while having good relations with at least two Latin American civs in 1914.
In the South American balance of power system, Chile became one of the most powerful countries in the region by late 19th century. The idea here is to simulate this by assuring that the player has the most powerful military force and also have some allies (thus preventing the player to simply conquering all the others).
2)
The Pacific coast: have more cities in the Pacific coast than any other American nation in 1902.
The idea is to represent Chilean expansionism, particularly the conflict with Peru, Bolivia and Argentina in South America, and also with the United States. Historically speaking, Chile was an ally of Ecuador and Colombia, even sending a naval force to counter
US intervention on Panama.
3)
Lights of Santiago: Have more GDP than any other Latin American nation by 1980 and have more commerce on the capital than any other city in the Americas by 2000.
Refers to the Chilean economic growth during the Pinochet's government, when Chile became the first Latin American nation to adopt the neoliberal economic agenda, which was still fully-implemented until the recent protests.
Additional notes: while I liked the Crimean Lord ideas for a economic-guided Latin American nation, I think that Chilean military history is too much important both to the South American and Chilean history, so that's why I included two military-oriented objectives.