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- Aug 12, 2010
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Noted and filed. Thanks.
It's just too bad this is the last patch ever, and your hard work on any future text changes will never arrive in customer's hands.
Noted and filed. Thanks.
If it's the last free update, I guess that means it looks like that we'll have to pay for anything else.It's just too bad this is the last patch ever, and your hard work on any future text changes will never arrive in customer's hands.
Pretty sure you are just saying literally anything to float your boat at this point. If negative reactions are the only thing you will be focused on, everything will be, by the definition of your criteria, negative. As far as I'm concerned, and with many other people on this thread, no one from Firaxis has ever said how "major" the changes are gonna be, you choose to believe it, no one is out there trying to deceive you. The video "seemed to confirm it" or "confirmed it"? Because there is a big difference between what you choose to believe versus what is truly there.I was specifically taking about bad reactions, not reactions is general. Most of peoples' negative reaction to the patch seems to be based around the idea that many of the civs would get "major" balance changes and the update video seemed to confirm that but Firaxis never said those were the biggest changes and that most everything else would be minor tweaks and changes.
According to my list only 10 of the 50 civs weren't altered at all:-
Code:No specific changes to: ** Babylon ** Brazil ** Cree ** Egypt ** Gran Colombia ** Indonesia ** Phoenicia ** Portugal ** Scotland ** Sweden
It's a bit ugly but here's what I have for each civ - as expected it ranges from incredibly minor to major rework:-
Spoiler List of changes per Civ :
Code:Civ Changes America Rough Rider: Replaces the Cuirassier. Upgrades to Tank (was Modern Armor). Prerequisite tech is now Ballistics (was Rifling). Arabia Mamluk: Combat Strength increased to 50 (was 48). Upgrades to the Cuirassier (was Tank). Australia: - Stronger coastal start bias; Digger: Combat Strength increased to 78 (was 72). Aztecs: - culture from the Tlatchtli. Byzantium Tagma: Combat Strength increased to 50 (was 48). Canada: - Mines and Lumber Mills in Snow/Tundra now provide +2 Production rather than +1; Camps and Farms in Snow/Tundra now provide +2 Food; Mounties receive an additional build charge for National Parks. China: Eureka and Inspiration when completing a World Wonder; UU cost reduced Dutch Radio Oranje: Domestic Trade Routes provide +2 Loyalty (was +1) per turn for the starting city. Trade Routes sent or receive from a foreign civilization grant +2 Culture (was +1) to the Netherlands. England: Redcoat: Combat Strength increased to 70 (was 65); Sea Dog: Ranged Combat Strength increased to 55 (was 50). Ethiopia Oromo Cavalry: Combat Strength increased to 48 (was 46). France: - The Garde Imperiale now replaces the Line Infantry. Changes to UI Gaul UU upgrades into Man-at-arms Georgia: - Faith bonus from Protectorate Wars removed; Instead, combat victories now provide faith equal to 50% og the defeated unit's combat strength.; UU replaces man at arms and is stronger Germany U-Boat does not require oil; Tier 5 river start bias Greece: - Hoplite gains +3 combat strength; - (Gorgo) +1 combat strength for every military policy card in current government Hungary Black Army: Combat Strength increased to 49 (was 47). Inca Qhapaq Ñan (leader ability): Added +1 additional Production to Mountains when the game reaches the Industrial Era; [Gathering Storm] Inca Terrace Farm: Now gives +1 Housing (was +0.5); [Gathering Storm] Mountains (non-Tundra/Snow) are now a Tier 2 start bias. India: - Varu now upgrades into Cuirassier rather than Tank Japan: - The Samurai now replaces the Man-at-Arms. Khmer: Major changes Kongo: - No longer receives additional Great Writer points; - Relics, Sculptures and Artifacts now provide +1 faith.; UU upgrades into Man-at-arms and is stronger Korea: - Bonuses for mines/farms adjacent to Seowons now stack with each adjacent Seowon Macedon UU upgrades into Man-at-arms and is stronger Mali Mandekalu Cavalry: Combat Strength increased to 55 (was 49). Maori UU upgrades into Man-at-arms and is stronger Mapuche: Major changes Maya: - Farms get +1 production for each adjacent observatory; Maya start bias adjusted to provide more hills; - Non-capital cities settled within 6 tiles of capital get free builder Mongolia Ordu: Now gives XP to Siege units; Keshig: Melee/Ranged Combat Strength increased to 35/45 (was 30/40). Costs 160 Production (was 180). Norway: - Berserker now replaces Man-at-Arms; Combat Strength increased to 48 (was 40). -5 Combat Strength when defending penalty now only applies to melee attacks. Nubia: - Production bonus for ranged units reduced from +50% to +33%; - Nubian Pyramid now provides +2 food, +2 faith Ottomans: UU upgrades into Line Infranty; Grand Vizier: Added +1 Governor Title when Gunpowder Technology is unlocked. [Gathering Storm] Niter is now a Tier 5 start bias. Persia UU upgrades into Man-at-arms and is stronger; reduction in Appeal bonus from UI Poland: - Jadwiga's abilities now function regardless of whether she has founded a religion; her cities just have to have majority religions; - Winged Hussar now replaces the Cuirassier, with stats adjusted to match Rome UU upgrades into Man-at-arms Russia: - Cities now receive 5 extra starting tiles rather than 8; - Bonus Great People points from Lavras now require religious buildings (Shrine for writer, Temple for Artist, Worship Building for Musician) Scythia: - Kurgan provides more gold, faith output increased by adjacent pastures and Stirrups, provides tourism with Flight; Saka Horse Archer melee CS increased by 5 Spain: Major changes Sumeria: - Gilgamesh now also provides +5 combat strength to allies when at war with a common foe, stacks with military alliances Vietnam Thành: No longer provides a Great General point. Zulu: - Buildings in the Ikanda now provide +2 Gold and +1 Science; Impi now 45 CS
Japan also now gets a Tier 3 start bias towards Coast.Japan's Samurai unlock at Feudalism rather than Military Tactics.
On TSL Huge Earth Map, they won't have a problem.Japan also now gets a Tier 3 start bias towards Coast.
Japan also now gets a Tier 3 start bias towards Coast.
Thanks, updated.Japan's Samurai unlock at Feudalism rather than Military Tactics.
I think they made the Korea change because players were confused about the binary nature of the pre-patch behavior. This fixes that problem, makes the placement game a little more fun, and doesn't really change the balance of anything.
If you really want Scotland changes, then get a few streamers to talk about them all the time. I recognize a lot of the changes in this patch as being direct responses to the BBG mod and to streams like TGM and Potato.
Yeah, because that's how marketing works....
Firaxis really shouldn't have put all of the good changes in the update video...
This exactly.Overall, I'm pretty happy with the balance changes. Let's actually play some games and see how they feel before complaining about what didn't change and what still needs fixing. And here's hoping for a DLL now that NFP is done!
Sorry, @InsidiousMage, I really do not intend to pick on you, but somehow your statements hit a nerve with me.... The point is people have right to be upset if the game isn't working correctly and that devs are working on seemingly pointless things. Like I click the pet dog button and all it does is move the cursor to the move unit button. The tool tip doesn't tell you anything so why is it in the game? Is it a cute easter egg? Sure, but the game has real issues that need addressing right now...
Well, that's an expected bummer. A bummer nevertheless.Just checked and still no map search function on PS4.
Again: this exactly.I dunno. I kinda feel like if you didn't expect the distribution of change significance to fall on a bell curve, maybe it was more a problem with your expectations than with Firaxis.
I like Potato, but he and TGM aren’t representatives for the community.
We're not representative either, Korea got buffed to help people who don't read forums or watch pre-patch videos ....Case in point: during the reveal yesterday, everyone was LAUGHING in the chat when Korea and Australia got buffs.
Also, I would love to get some confirmation that the AI is improving luxuries in the corporations mode, before I commit to a game with that thing on.
I like Potato, but he and TGM aren’t representatives for the community. This precisely is how TF2 began to unravel several years ago. You had super vocal players, like b4nny, in direct communication with Valve and providing input that was ultimately disastrous. Competitive TF2, which was primarily advocated for by streamers, failed miserably because they failed to understand the community did not want this.
Case in point: during the reveal yesterday, everyone was LAUGHING in the chat when Korea and Australia got buffs. I respect that we have people here now answering our questions and monitoring our comments, but where were they last week? Or since we started commenting on the balance issues since release? I’m sorry, but just because Potato, Saxy, and TGM didn’t mention something to you doesn’t mean the rest of us didn’t want it. We were abundantly clear that Korea didn’t need a buff and that Scotland needed help, along with arguing that Radio Orange and Grand Embassy were useless abilities. Out of those four simple things, only one was addressed. I appreciate the fact we got a free “balance” change, but after paying around $150 on this game and all its expansions, I’m not comfortable being silent on this.
We're not representative either, Korea got buffed to help people who don't read forums or watch pre-patch videos ....
@slavaskii: The squeaky wheel gets the grease, and so on. The developers to read our posts here, but I'm sure that interacting with them directly is more effective. Besides, the community here isn't representative of the overall community, either. So, I'm not sure that our threads are any more valid that what the streamers want.
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We all have our favorites, so I guess some of us are happier with the patch than others, but let's not pretend that the community was ignored, or that Potato and TGM ruined the game, or that this update wasn't quite substantial. Because frankly, none of that is true. Not even kind of.