I have no idea what Ravenclaw is
Yes. You can see my warrior move from my T1 screenshot. Do you imply that you should definitely not move if there is no possibility of extra food? I moved for the extra and didn't worry that much about leaving clams for later. We were supposed to smash the enemies with war chariots anyway...Doesn't this imply 0 extra food chances by moving to the plains hill?
Spoiler :
Yes. You can see my warrior move from my T1 screenshot. Do you imply that you should definitely not move if there is no possibility of extra food? I moved for the extra and didn't worry that much about leaving clams for later. We were supposed to smash the enemies with war chariots anyway...
Spoiler :What's all this madness about GLH..Pyras are the prime wonder in Iso without happy resources
Spoiler :
Played to T100 but my micro was really suboptimal and I forgot to avoid meditation for astro bulb.
Settled in place and started with a worker because I thought the plains cow and grass river mine were worth it. Also didn't mind building a few warriors before fish boats for fog busting. AH - Mining - Fishing - BW, 2nd city west of eastern fish (sharing mines with cap) a bit late around turn 40, since I wanted to grow to size 4 first.
Pottery - Sailing - Masonry after, getting GLH in capital turn 65 and have a settler and galley ready for 3rd city on small island. Then building settlers in 2 cities at once to get both the seafood cluster in the northeast of our main island and the small island next to it. After masonry, writing to get a library and a GS in 2nd city, then beeline monarchy which I just got on a bit before turn 100. Capital library was also delayed a bit to keep spamming settlers.
On immortal I wonder if another option would have been to beeline priesthood after BW and oracle monarchy, then still have time for GLH, possibly delaying pottery here. Both wonders together are still cheaper than mids.
Spoiler :
Played to T100 but my micro was really suboptimal and I forgot to avoid meditation for astro bulb.
Settled in place and started with a worker because I thought the plains cow and grass river mine were worth it. Also didn't mind building a few warriors before fish boats for fog busting. AH - Mining - Fishing - BW, 2nd city west of eastern fish (sharing mines with cap) a bit late around turn 40, since I wanted to grow to size 4 first.
Pottery - Sailing - Masonry after, getting GLH in capital turn 65 and have a settler and galley ready for 3rd city on small island. Then building settlers in 2 cities at once to get both the seafood cluster in the northeast of our main island and the small island next to it. After masonry, writing to get a library and a GS in 2nd city, then beeline monarchy which I just got on a bit before turn 100. Capital library was also delayed a bit to keep spamming settlers.
On immortal I wonder if another option would have been to beeline priesthood after BW and oracle monarchy, then still have time for GLH, possibly delaying pottery here. Both wonders together are still cheaper than mids.
Spoiler :GP issue. Both GLH and mids double as slingshots, with a merchant bulbing MC or an engineer bulbing machinery. Oracle's priest just pollutes. Ironically if you oracle monarchy then GLH, you will get a slower optics time than not oracling anything (unless v lucky merchant spawn). Only way Oracle makes sense in iso is if you can oracle MC directly because you don't have a happiness concern or you have gold/gems/silver and are counting on IND forges.
I am stunned if an optimal astro date can be reached with a strategy that involves settling a GP with a non-PHI leader, on any map.Is the map poor enough that settling the first great person will speed up the astronomy date? Or is it still better to make sure that the first two great persons are great scientists?