Correction: I'm getting the "a soul has been processed by the Soul Forge" message in more than one city, so it's obviously not related to the Altar. The Soul Forge has been built by a different civ, but in a city on my continent, so maybe it's mistakenly providing continent-wide effects?
i never had crashes, but this time everything i try ends in a crash... just ctd after starting a game (after hitting play after setting everything up, so before the start of the process of generating actually anything. can try several different settings, all crash at same point)
patch e. had the same with patch a,
EDIT:
actiually it crashed after the buboes pic.
now i could start a game with continents map, clan of embers (which dont have orc warrior and no orc settler graphics!!!). but when I try to settle my first city, it crashes
with patch e
it is not possible to destroy a Ancient Tower to build a improvement
and babarian allways able to enter a title where a gigant spider with my nationality is standing
the babarian was able to capture my city which was defended with 1 warior and 3 spiders by only killing the one warior
Definitly odd that you aren't seeing orc graphics. Are oyu sure you are running BtS 3.13?
Yes the ancient towers are permanent now.
As for the spiders, invisible creature snever defend the plot they are in, instead they run away. Around here defending a city with a giant spider is known as "The Woodelf Defense".
well it said that it updated successfully,... but i am still running my frankenstein copy. maybe its not compatible, that could explain it?
But still, why does it tell me that it successfully updated then?
EDIT:
here is a screenshot of my "about the version" page.
I have the D2D 3.13 version of BTS. I downloaded this mod today along with the media pack and the patch "a".
As the MOD loads it crashes, this pop up comes up:
"Load Error: GFC Error: failed to initialize the primary control theme."
This happens when the loader screen reads "...Intite Fonts 112.42..."
1) Does the Mod work with D2D BTS 3.13?
2) Is it only the media files that are causing the problem, and if I reinstall just the mod will it work?
Thanks in advance.
Edit: I also have the D2D version of Warlords installed.
I don't have open borders, but another civ's galley is in my land.
The Galley & Caravel can explore rival territories without needing permission.