Probably an oversight actually - he'll be suffering from -1 food on farms too as a result if that's still in place that way.I was playing with Lanun today. And after a while I switched to Hyborem and I was able to see the pearls with Hyborem too; is this because Hyborem acquires all technologies researched by the civ who researched Infernal Pact? Or it wasn't actually intended to be this way?
Probably an oversight actually - he'll be suffering from -1 food on farms too as a result if that's still in place that way.
Couldn't remeber if it was still the tech or switched to something else - though if it's the palace then losing the capital would suddenly boost farms back up, which would be a bit odd. Shouldn't be hard to add a line to the python section which grants Hybo his summoner's techs to block Seafaring (and Never, on the grounds that you might as well at the same time). The same line would be needed if the 'minor civilsations' idea I saw floating around the other day were implemented via tech (though not if the major civs started with Major Civilization tech of course). It's probably never come up before since it's not very common for the Lanun to summon the red guy.
did I miss what happened to patch "l"? i noticed the OP is jumping to m.
did I miss what happened to patch "l"? i noticed the OP is jumping to m.
I lost my hero shadow trying to pillage a deer for 50gold at 40-90% success rate.
I don't know how you might fix this, but you obviously cannot use the sabotage/pillage function, at all, with shadows when the fail = death.
I didn't check to see other spy-like abilities they had (such as from inside city).
Shadows cost alot more than spies in BTS, you cannot risk their death on a fail. The function is not usable.
There is no patch "l". Nothing to see here, move along citizen.
I agree with your last statement. I stopped using Shadows for pillaging a long time ago precisely for the reason you mentioned. The same for using Archmages and their Domination spell (you also have a chance of losing them if the spell fails).
You really have to weigh the risk with the reward and decide if it is worth it or not.
I don't think the Shadows have any other spy-like abilities, except they can see what is being built in a city. I use them for picking off workers and other weak units (Great people especially, as they are at the bottom of a stack and the AI for some reason stockpiles these to get Golden Ages) until they get stronger and can take on some of the big boys.
Of course, now you have to be at war with a civ to do this as Shadows no longer have the HN that lets them harass civs you are at peace with, but would like to open up for barb attacks, for example.
I would like to see some sort of mechanism where the % of success in pillaging rises as the Shadows gain XP. Even then it would be risky to try and pillage Deer with the possible outcome of losing an experienced Shadow.
Hi I have patch k. I received a clockwork golem as a result of an event, with multiple choices. I'm sorry that I can't remember how I got it, I was playing late last night when it happened, but I imagine there are only so many events that occur where receiving a clockwork golem is a choice. Anyways this unit has like -1534425355/1452354724 strength and similarly ridiculous numbers for range. When I select the unit the game locks up. I can still move the cursor but I can't alt tab or ctrl alt del and I have to reboot. I've never used the world builder and I feel stupid that I can't figure out how to simply delete the unit so I can finish my game.
Edit: playing as Sidar, standard size, hemispheres, quick.
Could happen to Falamar too.