mo123567
Worst modder ever!
- Joined
- Sep 4, 2005
- Messages
- 279
I'm not a modder but I thought it would be interesting to have a civilization of sandpeople. I am hoping that if we can flesh out the details here that maybe a skilled modder will pick it up and turn it into a reality.
My rough idea is to have a very unique civ. that consists of a sand spirit? that grows in power and size. The specifics of the civ would be built around the idea that the entire civ is basically one entity that can grow in size and power. As it grows, it can mainifest itself in more powerful and numerous ways which would be represented by units. The units should have the ability to merge into more powerful units ands separate into weaker ones since they are all one.
As far as cities go, there could be people living in the cities who live under the protection of the sand entity, or maybe just one city that represents the mind of the sand entity.
The civ would spread undeveloped sand territory. No improvements or anything. The units would be able to move very quickly and be more powerful in the sand. They would only be able to move a few tiles away from sand and get weaker when they do. Perhaps the more advanced units would be unrestrained to the great sand sea that they create.
I would like to see sand storms that are similar to the blizzard mechanic. One more thing. I want to work in sandworms somehow. Just like the move Beetleguise.
Well, that's all I have for now. It needs a lot of development and a backstory. Please let me know if you like the idea and also add your own, and from the mod experts, even details on how the mechanics could be worked out.
My rough idea is to have a very unique civ. that consists of a sand spirit? that grows in power and size. The specifics of the civ would be built around the idea that the entire civ is basically one entity that can grow in size and power. As it grows, it can mainifest itself in more powerful and numerous ways which would be represented by units. The units should have the ability to merge into more powerful units ands separate into weaker ones since they are all one.
As far as cities go, there could be people living in the cities who live under the protection of the sand entity, or maybe just one city that represents the mind of the sand entity.
The civ would spread undeveloped sand territory. No improvements or anything. The units would be able to move very quickly and be more powerful in the sand. They would only be able to move a few tiles away from sand and get weaker when they do. Perhaps the more advanced units would be unrestrained to the great sand sea that they create.
I would like to see sand storms that are similar to the blizzard mechanic. One more thing. I want to work in sandworms somehow. Just like the move Beetleguise.
Well, that's all I have for now. It needs a lot of development and a backstory. Please let me know if you like the idea and also add your own, and from the mod experts, even details on how the mechanics could be worked out.