Not sure it is a still a bug or not.
I'm playing with 7.31 or former version (I don't have a lot of time playing and if I started a new game every time there is an update, I wouldn't ever have both champs and mages !!)
I encountered a bug, and I don't know if it was adressed in the susequent patches.
Some of my units gained
wild valor or
inspiration, being close to a wild spirit mana node (respectively +1 and +2xp on combat). No issue there. As I use those precious "xp famers" cautiously, I never noticed an issue. But then I had 2 issues :
- a horseman, with 4
tactics 2 (60%escape) and
inspiration, attacked a pirate boarding crew (6
). as you can imagine, he had 12% chances of winning. I attacked, counting on him escaping while softening a bit the unit. And lo !! He killed the boarding crew !!!
and... went from 5xp to 7xp...
as much as the inspiration promotion would give, and
nothing for the huge victory that was killing a unit with 12%chance !!
I thought it was a fluke.
Then, later, I attacked a mana node minion with a hero axeman (I'm grigori), 5
+
combat2 + enchanted blade +
wild valor against the minion : 5
on hill : 68%chance victory ... As I really wanted to clear this node before the lanun do it I attacked.
My unit went from 15xp to 16xp : +1 !! it seems that once again, only the free xp from the
wild valor promotion was counted, and I gaind no xp from the combat in itself.
So, did anybody experienced this ?
Was it adressed by the WM team since 7.2-7.3 ?
if not, I hope my tale will be enough for finding the error.