Here are the last 5 civilizations in the guide:
PERSIA
UU-Imoratal-replaces Spearman-costs 60 instead of 50, combat strength 8 instead of 7, heals at double rate.
UB-Statrap's Court-replaces Bank-adds +2 empire wides on top of all effects of bank
Benifit-Achaemenid Legacy-golden age lasts 50% longer,during golden age all of your unit receive +1 movement and +10% to their combat strength.
ROME
UU#1-Ballista-replaces Catapult- 18 ranged combat strength instead of 14.
UU#2-Legion-replaces Swordsman-costs 90 instead of 80,13 combat strength instead of 11.
Benifit-The Glory of Rome-cities constructing buildings that already exist in the capital get a 25% bonus to their production.
RUSSIA
UU-Cossak-replaces Calvary-Damaged enemy bonus "they do enhanced damage when attacking wounded enemies.
UB-Krepost-replaces Barracks-culture cost of aquiring new tile reduced by 50% in this city.
Benefit-Siberian Riches-strategic resources produce +1 in their tile, also horse, iron and uranium resourses provide double their normal quantity.
SIAM
UU-Naresuan's Elephant-replaces knight- 22 combat strenght instead of 18, 2 movement instead of 3, bonus vs. mounted units (50).
UB-Wat-replaces University-provides 3 culture, looks like it may negate the jungle bonus that university gives (keep an eye on this)
Benefit-Father Governs Children-city-states provide +50% more food or culture
SONGHAI
UU-Mandekalu Calvary-replaces Knight-bonus vs. city (30)
UB-Mud Pyramid Mosque-replaces Temple-costs no maintenance, provides 5 culture instead of 3.
Benifit-River Warlord-barbarian encampments and enemy cities provide triple their gold bonus when you seize them, your embarked units can also defend themselves.
there are the last 5, I will be back this afternoon to fill in some of the blanks from individual questions this afternoon of 9-16-2010. I hope the info provided so far will be enough to chew on till then, ENJOY!