Althrough this thread is for the new civilizations that will come in the 1.18 version of the game I suggest to add the old civilizations that doesn't have enough great people names like Egypt, Brazil, Colombia, Mexico and Congo to help them have more great people names in the game. Egypt, for...
The crime rate don't give real effects. It just triggers events but none of these have concrete effect, like unhappiness, destruction of improvements, spawning of barbarian units to represent bandits and / or militias. Would be nice to have the crime rate have more active effects in the game...
Hi. I have played the mod sometimes and liked very much the work that has been done. With the new update, I decided to give some observations to help in future updates:
Wouldn't be better to be put this events related to unique features as quests? Since the game lacks quests, would be nice have...
Sometimes during congress, the AI asks to found a city that already exists
In this game, the Great Merchant have born with Join City and Discover Tecnology abilities merged. Save attached.
If Kongo adopts Constitution while having Elective, the dynamic name changes to a republican one...
Yea. Maybe could be better if the Natives, instead of Barbarians and Independents, take control of the cities after any native american civilization collapses? Since it appears the Natives take longer to research than any other civilization and they mostly produces Archers.
In Holy Rome first UHV if the player loses any of the holy cities after their deadline the condition changes from ✅ to ❌as if the player still needs to have control of the city in order to complete the goal. Saves attached. Just end the turn and see the victory conditions tab.
Astrakhan should...
Every time I use the catapult to attack Jerusalem, the game crashes. Save attached. P.s.: Before any units, use the first catapult from the left to attack the city.
In the 600 a.C. map, the arabs don't attack Hesperides or any other city in north africa without Egypt, they just siege the city...
Every time Arabia loses territory to the point of controling only cities in Levant and Arabian peninsula its dynamic name returns to Rashidun Caliphate. The Rashidun Caliphate existed only in 632 to 661. After this period the state was replaced by Umayyad and Abbasid Caliphates, which the last...
Shouldn't be correct if the Sultanate of Delhi changes its dynamic name to Delhi Empire instead of Ghorid Empire? The Ghorid Empire have its rise before the creation of the Sultanate of Delhi, which the latter was its successor state.
When some civilizations reborn they begin with civics that...
Ok. I just feel that it should be reported and if would be an interesting change to the game.
Yes. I just wanted to suggest something that I believe would better the mod's gameplay. Thank you for your answers guys.
Units that have access to some promotions like undead slaying and bronze weapons promotion have twice the bonus in the combat odds.
In an game with the Calabim, the members of the Undercouncil have approved an Call to Arms against the Elohim, even when I voted no, which doesn't make sense the...
When playing an game with the Svartalfar, with the Order as faith, every time Doviello savants are successful in converting my cities to Ashen Veil and removing the Order, the temple of the order still stays in the city. The same occurs when conquering an Ashen Veil city when Would make sense...
When acquired 5 cities, Sultanate of Delhi changes to Ghorid Empire dynamic name. Historically the Ghorid Empire ended by the time the Sultanate of Delhi rises.
The ability Infiltrate Player's City doesn't inform how much espionage points the player gains when using it.
Well, my suggestion was just to increase the dynamics of the spies and the civilization's espionage development, since the AI doesn't generate much Great Spies and it still very slow and costly for civilizations to generate them.
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