Recent content by fearthereaper

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    Give Bad Advice: CIV Edition

    68. Settlers, Workers, Scouts, and Explorers are the best units for waging war.
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    Simple Question: Turning off espionage in BTS

    You will need BTS Patch 3.19 for the No Espionage option to come up in custom game.
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    Who would they eat?

    Catherine will probably be victorious due to being an expert at slapping :spank:.
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    1000 Clues You Play Civ IV Too Much

    2101. When you are watching TV and you see a Modern Tank destroy an armored vehicle and you say "Hmm thats not the case in Civ4". 2102. When you are driving in your town and you see a building appear out of nowhere and all the other buildings near it magically move. 2103. When you suddenly...
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    Favorite Era?

    I like the Modern era the best. Its when the game picks up the pace. What I mean is like if have Factories in your cities they get their much needed production. And now you should have lots of :science: which you can then slingshot through all the techs. And like the one poster said that warfare...
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    Funny Screenshots: Part Deux

    The black stuff is the storm feature from the mod Rise of Mankind.
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    Funny Screenshots: Part Deux

    1 & 2. Wow you guys are the best! 3. People all over my continent are dying because of this.
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    2012..The Movie

    I think I would rather watch 5 Hours of Opera than watch this trash.
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    Comment by 'fearthereaper' in media 'SOTD42: My Enemy's Enemy Is My Friend'

    lol good luck wiping those barbs out.
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    Hurt/Heal Civs

    So where is the section for forum games?
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    Funny Screenshots: Part Deux

    Introducing Hover Huts!:dance:
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    Best French Leader?

    De Gaulle. Because Industrious and Charismatic are one heck of a combination.
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    Rise of Mankind 2.9 discussion

    I have a new idea for a new building(if none of the modmod modders have done it). Post Office Requires Globalization 1 :) 10% :commerce:
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    Rise of Mankind 2.9 discussion

    Hello again! I have another idea I would like to share. I think the "Dog" units should have a chance to thwart rival spies. In real life, trained dogs are used to sniff out suspicious people so I think it would work well in this mod.
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