I'm perfectly aware of the fact that I need units to guard my cities in NA and I'm fine with that.
I just don't want Mohawks (with Woodman II) to move on the turn they spawn because that quadraples the number of tiles I need to guard silmutaneously.
As a colonial civ you usually dont have the luxury to "properly" build them up, cause UHV conditions drives you pretty tight on hammers. Probably the only exception is France.
Portugal -> workers into plantation
Spain -> workers into gold/silver mines + military units
England -> Musk/Redcoats to...
can we not have Natives move on the turn they spawn cos losing 6 workers to a Mahawk that appeared out of nowhere into the middle of your colony is not the most fun experience IMO
It's been a long time since i played DoC but the last time I played, natives couldn't move on the turn they...
not sure if this is a bug or WID,
but the Protestant Holy City spawned in Hamburg when I (England) was the first to discover Acacemia.
Attaching a savefile on the turn before Reformation.
playing on git commit b826c417c961dfaf8a639a8eadcfba0ddf9901b2 (release 1.17.3)
- Sad to see Sacrificial Altar going away, it is such an iconic and unique UB, ever since Vanilla. Also the new UB effect (+3 exp for melee units) would be obselete long before you meet the last UHV condition (enslave 20 old world units).
- Folwarks seems a bit too powerful, and personally i...
Not sure if this is a bug or not, but I have fogged vision of southern India during Colombian autoplay (commit a1708d17, 1700AD scenario).
Thought it was a bit odd as it is the player civ's core/spawn area that is usually shown.
Might not be a big issue in the latest commits, since new civs have...
You have to settle Luoyang as your capital, as it has far more commerce than what Xian can offer.
Get Calendar + Alloys ASAP and get those plantations running.
Well, considering the fierce opposition of the Basques against the Frankish would-be-overlords, I guess it should be a military city-state.
The bonus could either be a combat bonus when fighting on hills, or a combat bonus when fighting adjacent to a mountain.
This is a reference to the...
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