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Koszmar's latest activity
K
Koszmar
reacted to
lymond's post
in the thread
We just don't like you enough. (I want them to decalre war).
with
Like
.
Well, potentially all those can come into play but def the first two points. It can vary by AI leader. Each leader is coded a...
Today at 8:15 AM
K
Koszmar
posted the thread
We just don't like you enough. (I want them to decalre war).
in
Civ4 - General Discussions
.
Does it mean they don't actually like me enough (must be pleased or friendly), or does it mean they like the other civ more than they...
Today at 5:29 AM
K
Koszmar
reacted to
Thalassicus's post
in the thread
Hurrying & Queing units
with
Like
.
IMHO it should be like this: Queue: Left click - selects items Right click - removes items Units/buildings: Left click - insert above...
Thursday at 2:35 AM
K
Koszmar
reacted to
nomikos's post
in the thread
Quick Answers / 'Newbie' Questions
with
Like
.
Question 1: adding items to the build queue Ctrl-click adds to the beginning. Shift-Click adds things to the end of the queue...
Thursday at 2:33 AM
K
Koszmar
reacted to
Cam_H's post
in the thread
Worst enemy?
with
Like
.
I'd refer you to Civ4 BtS reference EN standard version (PDF) compiled by Anion, where there's a lot of information in the Leaders...
Wednesday at 6:11 AM
K
Koszmar
replied to the thread
[BTS]
Who are your favorite Leaders/Civs?
.
I love being Cyrus.
Wednesday at 5:16 AM
K
Koszmar
reacted to
AcaMetis's post
in the thread
Two questions about two images.
with
Like
.
I imagine the AI that holds Dusseldorf is running Hinduism as their state religion, which gives their cities that have that religion a...
Tuesday at 4:45 PM
K
Koszmar
reacted to
Plains-Cow's post
in the thread
Is there a way of finding out how far a unit will have to travel before you send it on it's way?
with
Like
.
I always do this too, but feel like holding down right-click is always playing with fire lol
Tuesday at 4:45 PM
K
Koszmar
reacted to
ArchGhost's post
in the thread
Is there a way of finding out how far a unit will have to travel before you send it on it's way?
with
Like
.
do note though that the waypoint pathing tries to take the shortest route through the fog of war and does not account for things like...
Tuesday at 4:45 PM
K
Koszmar
replied to the thread
Two questions about two images.
.
No, it was always his, we have open borders and are at peace. Should I make them unhappy with spies, does that help?
Apr 17, 2024
K
Koszmar
replied to the thread
Two questions about two images.
.
Monarchy, Vassalage, Serfdom, State Property and Theocracy.
Apr 16, 2024
K
Koszmar
posted the thread
Two questions about two images.
in
Civ4 - General Discussions
.
In the first image, why do I always have a huge minus and how can I change it as I never have it in the plus? In the second picture...
Apr 16, 2024
K
Koszmar
reacted to
Marla_Singer's post
in the thread
Is there a way of finding out how far a unit will have to travel before you send it on it's way?
with
Like
.
Using right click to trigger the "go to" function is my standard way to move units. Hold right click to pick the tile you want to reach...
Apr 15, 2024
K
Koszmar
reacted to
<Nexus>'s post
in the thread
Is there a way of finding out how far a unit will have to travel before you send it on it's way?
with
Like
.
Press G and hover over your destination.
Apr 15, 2024
K
Koszmar
reacted to
AcaMetis's post
in the thread
Stopping automated workers from cutting down forests?
with
Like
.
There's a setting in the options menu that forces automated workers to never cut forests. They won't make an exception for resources...
Apr 15, 2024
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