Recent content by martyb36

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    [NFP] [1.0.12.9] Black mesh over leaders

    I’m using high end graphics, it’s always worked perfectly until the other day when I started getting this ugly effect on the leaders and seeing the occasional flicker on the map. I turned down the graphics settings and it didn’t fix the issue.
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    [NFP] [1.0.12.9] Black mesh over leaders

    I get this black net/mesh effect over the leaders in the leader screen (where you trade, declare war etc). Ever since it's occurred the game has began to crash on some occasions (maybe once per two hours), and there is some very minor flickers on the map. But the most obvious is the leader...
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    [NFP] What's Your Favorite Civ and Why

    I like Civs with good ancient/classical era bonus’, that can reliably use the Earth Goddess pantheon (I think I’ve got that right, the appeal one?). I enjoy making pretty places, and if I can get a faith boost from it even better! I love the added flexibility of a strong faith economy. So my...
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    What's your least favorite Civ and why?

    Kongo. I like to “play the map” and having a district and pretty much an entire game mechanic unavailable to me puts me right off them. Tried them once, and they seemed competitive enough, I just don’t like having my options limited.
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    [NFP] Rationalism query

    Does the bonus to science for having a 3 adjacency campus only apply if the campus has a map based adjacency of 3, or does it take into account bonus’ from Policy cards such as five year plan etc that give 100% adjacency. example: Map adjacency for campus is 2 due to being next to 2 mountains...
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    Do you think Civ VI is the best in the series?

    From someone who only plays the game out of the box (no mods) I think Civ 6 is quite comfortably the best Civ yet. People slam the AI for Civ 6 but the AI has been woeful in every Civ game. The AI only appears more competent in Civ 4 for example, because of the multiple units per tile (stacks...
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    Confession time - what have you never done in this game that other people do routinely?

    Never played as Korea, looked like so much science bonus, for so little effort or imagination.
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    Which five civs do you like most and which 5 would you replace / rework?

    Like: 1. Egypt Feel like I can go any direction with Egypt, early war with UU, culture with late game sphinxes and wonders throughout game. Get a little extra money and district discount which can help any win condition. Also since they get flood plain start bias you are one of the least likely...
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    6otM57 After Action

    Turn 253 win for me. Just chilled on the first island I found to the north. Fun to see that if I headed south at the start I could of had a very different game with Kandy. - How many cities did you settle, or capture? Captured 3 city states early on, settled 5 cities - What did you prioritize...
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    6otM57 Opening Action

    Hi, first GOTM for me! How long did you search for a site for your first city? How did you decide which way to go? I sent my warrior to the north and my settler to the north-east, finding Piopiotahi on turn 1. I settled on the coast just to the west of it on turn 3. - Where did you settle your...
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    [R&F] Does AI get any say in what Alliance you upgrade into?

    Also will Cleo’s new ability of trade routes giving double alliance points towards alliance upgrades count to the overall alliance? So levels it up on both sides? Or will she have a level 2 alliance whilst her ally has a level 1? If it’s the former everyone is going to want to be her best...
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    [R&F] Free Market and Rationalism got nerfed to smithereens

    Thinking you could get globalisation pretty quick using the buff to 10 pop cities with theatre districts. Build say 4 10/11 pop cities, then slot in a few 2’s or 4’s. Then use the production from globalization to build your space bits when going for science victory. Still think wide will be...
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    [R&F] Old Civs/Leaders ripe for a Rise & Fall retrofit

    Doesn’t link to any new mechanics but they desperately need to allow Egypt to build heavy chariots. I like the general flavour of Egypt but they miss out on one of the most powerful upgrade rushes by not being allowed an upgrade path to Knights.
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    [R&F] Civ Overhaul - Reworking the Civ Bonuses

    As an Egypt fan I’d love to see them gain access to the Heavy Chariot. Currently they miss out on one of the most powerful upgrade rushes (HC->Knight). Also their 15% bonus to districts sort of pales compared to Nubia’s bonus, which doesn’t even need to be next to rivers.
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    Horsemen Strategy?

    @Victoria cheers I'll check it out @stinkubus very good point that's probably what slows me down, since I take the encampment to buy Horsemen with 1 horse. I'll check GOTM22 and see what they did but I'm guessing it's only viable with 2 horse start.
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