Recent content by VSarius

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    Other trait combos for civ leaders

    Again, we have to assume what difficulty level we are talking about. Joao is a strong leader, but he drops off tremendously on Deity. You simply cannot REX in most cases, with the exclusion of Commerce heavy starts, in other words, HoF-starts. EXP is a tremendously powerful trait, and Pacal is a...
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    Other trait combos for civ leaders

    Wait, what. How does FIN not have an early-game benefit, unless you start off-coast and don't tech Pottery. A single riverside cottage, 1pop, is worth 3 commerce. 4 commerce in 10t. FIN is a trait that allows you a tech lead early on and then preserves it, as well as allowing easier recovery...
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    What is the best tech grab you ever got with the Oracle?

    Theology on Deity for super-Apostolic Cheese.
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    Other trait combos for civ leaders

    It depends on how you settle really, which is map dependent and difficulty dependent. On Deity where you space your cities close to your capitol because maintenance costs are ridiculous, having your full-cross is very likely. When you set-up far flung blocker cities, having your full-cross is...
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    Benefits of early bronze working: an interactive guide for rushing multiplayer

    In this case I would say there's a great difference in what we perceive as vs. good players, to have 3 cities at t40+a sizeable force pretty much rules out being choked early on, against the people I play MP with, that never happens. Chokes are par the course for serious MP games, this game...
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    Balancing Financial like traits?

    While +1h on 3h is a bit too strong, +1 on 4h is pretty weak actually. Plains Mines becomes = to grass mines in terms of hammers is about it, pretty map dependent. Early 1f is seriously OP though, any farm becomes a wet rice pre-bio, post-bio it becomes a wet corn. It's better not to touch food...
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    What European country is the closest to winning today ?

    I suppose Russia is the closest to a Domination Victory.
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    Rapid Fuedalism

    LBs are a worthless MP unit, if you seriously think they are good, or worth a beeline you have played with children. Axes, Elephants, Knights. All are far more worthwhile, unless you can do a Forested Hill Fort choke. Then sure, but I struggle to think of many such cases. SB as a MP civ is...
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    Other trait combos for civ leaders

    SPIs strength is in manipulating the most broken aspect of Civ4, diplomacy. Being able to play the AIs is marvelous, it's just a trait that requires more knowledge and experience with the game to truly exploit. EXP is a top-tier trait, partially because of the 2-ish faster t worker but moreso...
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    Other trait combos for civ leaders

    If anything, Saladin could fit CHA/SPI, but no way in hell was he FIN. QSH's traits would need to be changed if Pacal was IND/PRO, and what exactly was he PRO from? IND/FIN probably makes more sense, Huayna becoming FIN/EXP since arguably his expansion of the Incan empire fits better. As for the...
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    Beating romans 1x1

    Skirmishers, Impi, Immortals, War Chariots, Quechas. Quecha or Skirmisher chokes are pretty harrowing . Assuming restricted leaders.
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    Economic traits- organised vs financial

    FIN is way, way, way stronger. ORG is still a solid trait, and in combination they do make the #2 leader. But it's a no contest between which is individually stronger.
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    my first game with asoka

    You don't need Alphabet of everyone else has it, securing it so only you and another civ have it early in the game can lead to abusing the tech trading but this late, really doesn't matter unless you want to around with spies. The most glaring mistake? You haven't generated a single great...
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    Ascension to the Throne, Part Two: Electric Boogaloo (standard pangaea)

    A city 2E1S of the Corn would be quite strong, able to borrow either sugar or corn from the capitol and work gems. Never settle on a floodplain,c 2N works better.
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    Replay #7 is 7 is 7

    Hmmm, 1235 on Standard, maybe it's possible to break 1000 on a Small/Tiny map. Did WastinTime ever give reasoning for using Saladin? Seems like a pretty weak option to me if really optimizing. I might try out a Small/Quick/Deity Cultural with Pacal, I think it could get a pretty good time though...
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