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Installing Mods on Civ5 for Mac

yes I'm running it on a macbook pro with OS 10.8. im planning on buiding the pc so i can run other games like the witcher and sins of a solar empire but when i saw your patch i thought id give it a try because a lot of the mods look like they make the game way more interesting
 
Hi guys I am new and already probably quite annoying. I have used script from page 21 and mods button has appeared in my STEAM version of CIV V (full one) but it is not pressable.
 
Thank god!

Well, apparently not! The previous poster doesn't seem to have it working.

piaseczniak said:
I have used script from page 21 and mods button has appeared in my STEAM version of CIV V (full one) but it is not press able.

Have you made any manual modifications to the software? For example, did you try to edit the MainMenu.lua file yourself before you ran the script? Please can you copy and paste your MainMenu.lua file here so that I can see what has happened? You can find it at the following path:

/Users/<your_user_name>/Library/Application Support/Steam/SteamApps/common/Sid Meier's Civilization V/Civilization V.app/Contents/Home/assets/UI/FrontEnd/MainMenu.lua
 
Hey I ran the script I got off of page 21 and it still isn't working...anyway you can help me out?
 
Hi, welcome

Does the Mods menu show in your main menu screen?
 
So the script didn't achieve anything.

Are you running the Steam version of Civ5? The script doesn't do anything for the AppStore version, which is not capable of running mods. If so, are you sure you ran the script? It should have opened a Terminal window and displayed a sequence of text messages.
 
the picture attachment shows:

SINGLE PLAYER

SET UP GAME
LOAD GAME

Mods in use:
A Song of Ice and Fire..

when i click SET UP GAME it starts a game but with no mods or maps.

i didn't follow all the listed instructions posted at the beginning of this thread as i've been trying to get mods working since G&K came out and have done a little bit at a time and just now after downloading CivVMacWorkshop-master from bradallred on github finally thought i was ready to play, but no dice.

i can't remember everything i've done but i figure if i've got this far &#8212;and haven't been able to get any Steam Workshop mods to show up before i ran CivVMacWorkshop &#8211; that i must have done all the other step correctly, but maybe i have not.

any suggestions on what to do? what i might have missed? why this doesn't work?

ps. several mods show up when i check them but none of them 'work' and it tells me if there are DLC content missing on the ones that do. if i check show DLC mods then i can select say the Vikings mods from Fraxis and it will show up and run through this mod menu.
i guess its possible none of the mods i download work, but that seems odd. and mods anyone else uses that they know works through Steam subscription?
 

Attachments

  • OSX Civ V Mod Problem.png
    OSX Civ V Mod Problem.png
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Hi, welcome. I don't know CivVMacWorkshop, but last time it was updated seems to be a year ago. Maybe it is no longer compatible with Steam or Civ5? Although you are obviously seeing the mods menu, and the game seems to think the mod is installed.

Have you tried the AppleScript in this thread? I downloaded the mod OK, but it is only a modified Westeros map. I think you may have to run it with A Mod of Ice and Fire to see it.
 
Hi guys I am new and already probably quite annoying. I have used script from page 21 and mods button has appeared in my STEAM version of CIV V (full one) but it is not pressable.

Hello, I have followed the instructions, but I am having the same problem. I can see the MOD button, but I cannot click on it to select mods.

I downloaded the Inuit MOD pack as a test.

On another note I can't seem to copy and paste the paths that are given into Finder - I have to do this manually.

Any help would be amazing, thank-you.
 
Hi. Lots of new posters here :)

Which instructions are you following?

1. If you run the script on page 21 that is referred to in the post that you have quoted, then you should not have to do anything with the file and folder paths.

2. If you can see the Mods button but you cannot click it, then you probably edited the MainMenu.lua file manually, and corrupted it. The most common reason for this is if you used TextEdit. When you type two hyphens into a TextEdit screen, it automatically converts them to a Unicode character for a single long hyphen, and that will not work. The .lua script them fails, and you get some corruption in the main menu screen at the bottom. You have to edit the file using a pure text editor like BBEdit or its free little brother, TextWrangler.

3. If you are trying to find the files in the hidden ~/Library/ folder and you want to copy and paste a path to do so, you have to paste the path into the dialog box that opens if you select the Finder's "Go to Folder&#8230;" menu command.
 
Hi. Lots of new posters here :)

Which instructions are you following?

1. If you run the script on page 21 that is referred to in the post that you have quoted, then you should not have to do anything with the file and folder paths.

2. If you can see the Mods button but you cannot click it, then you probably edited the MainMenu.lua file manually, and corrupted it. The most common reason for this is if you used TextEdit. When you type two hyphens into a TextEdit screen, it automatically converts them to a Unicode character for a single long hyphen, and that will not work. The .lua script them fails, and you get some corruption in the main menu screen at the bottom. You have to edit the file using a pure text editor like BBEdit or its free little brother, TextWrangler.

3. If you are trying to find the files in the hidden ~/Library/ folder and you want to copy and paste a path to do so, you have to paste the path into the dialog box that opens if you select the Finder's "Go to Folder…" menu command.

- Thanks for this. I used TextWrangler to add the hyphens not Text Edit :confused:

- the copy and paste works now thanks.
 
I'm just trying this out on my little MBP, I normally play Civ5 on my big Asus gaming laptop which is off having it's fans replaced. I ran the script from page 21. The Mod button has appeared and is clickable but there is only one mod present. I know I have a TON of mods I swap in an out sometimes, All the Mass Effect Races, Doctor Who Races, piles of extra Wonders. None of them appear in the list at all, nothing I'm subscribed to is appearing actually. Any ideas? I know I've seen Steam download workshop data for Civ 5 before, so they should be there in theory. I'm at work now so Steam is in Offline mode. Could that be causing the problem?
 
Hi, welcome :)

If you have subscribed to mods in the Workshop then they should download to your Mac version next time you are online with Steam running on the Mac. But you do have to re-run the script after you download a bunch of mods. The script does two things

- It edits your MainMenu.lua file to display the Mods menu option if that hasn't already happened.

- And it extracts any downloaded Steam mods and transfers them into your Mods folder from the hidden Steam download folder.

If the second action doesn't happen, then newly downloaded mods are not installed where Civ5 can find them.
 
I'll have to check it out, I've had Civ5 installed on the MBP for quite a while, and on my PC since release. I haven't subscribed to anything new in ages so they must be somewhere the script can't see them. My Asus is happily back home again so I can go back to playing it in full glory. The MBP13" is fantastic for travelling and gaming a bit, but it just can't compete with a gaming PC.
 
So the script didn't achieve anything.

Are you running the Steam version of Civ5? The script doesn't do anything for the AppStore version, which is not capable of running mods. If so, are you sure you ran the script? It should have opened a Terminal window and displayed a sequence of text messages.

I'm running the steam version, and the mods button is still not showing up. I just had to reinstall Civ on my computer so I did not try to edit the file myself. I ran the script, and the Terminal window opened and it seemed to work, but sadly no button.
 
@auberon2k: If the mods have downloaded to your Mac, they will be in a subfolder in

~/Library/Application Support/Steam/userdata/<XXXXXXXXX>/ugc/referenced/

The <XXXXXXXXX> is a random number, so you will have to look around to find one that contains ugc/referenced/. If the script is not installing them, then they are probably not there. You could unsubscribe and resubscribe to them in Steam to get them again.

Alternatively, you can copy your mods from the PC to the Mac. Find them in the My Games path on the PC - look for the Mods folder. Copy them to a memory stick, and transfer them to:

~/Documents/Aspyr/Sid Meier's Civilization 5/MODS/

@mbusch71: One remote possibility:

When the script runs the first time, it creates a backup of the .lua file before it edits it. The backup is called "MainMenu_orig.lua", and is in the folder:

~/Library/Application Support/Steam/SteamApps/common/Sid Meier's Civilization V/Civilization V.app/Contents/Home/assets/UI/FrontEnd/

If you run the script again, it checks for the existence of that file. If the file exists, it doesn't edit the file again.

If you ever ran the script before you reinstalled Civ5, it is possible that the backup file is still there, in which case the script will not modify your new installation. I suggest you look in that location by pasting the above folder path onto the Finder's "Go to Folder&#8230;" dialog box. If the backup file is there, delete it and then run the script again.
 
@auberon2k: If the mods have downloaded to your Mac, they will be in a subfolder in

~/Library/Application Support/Steam/userdata/<XXXXXXXXX>/ugc/referenced/

The <XXXXXXXXX> is a random number, so you will have to look around to find one that contains ugc/referenced/. If the script is not installing them, then they are probably not there. You could unsubscribe and resubscribe to them in Steam to get them again.

Alternatively, you can copy your mods from the PC to the Mac. Find them in the My Games path on the PC - look for the Mods folder. Copy them to a memory stick, and transfer them to:

~/Documents/Aspyr/Sid Meier's Civilization 5/MODS/

@mbusch71: One remote possibility:

When the script runs the first time, it creates a backup of the .lua file before it edits it. The backup is called "MainMenu_orig.lua", and is in the folder:

~/Library/Application Support/Steam/SteamApps/common/Sid Meier's Civilization V/Civilization V.app/Contents/Home/assets/UI/FrontEnd/

If you run the script again, it checks for the existence of that file. If the file exists, it doesn't edit the file again.

If you ever ran the script before you reinstalled Civ5, it is possible that the backup file is still there, in which case the script will not modify your new installation. I suggest you look in that location by pasting the above folder path onto the Finder's "Go to Folder…" dialog box. If the backup file is there, delete it and then run the script again.

I deleted the backup file MainMenu_orig.lua and now everything is working great and can use mods. Thanks man!
 
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