Get the patch!

Status
Not open for further replies.
Hi Brad,

I still have no battle sounds. I am definitely up to date to 10.4.7 but still i have no battle sounds (2.0ghz Intel iMac, 2gb RAM, 256mb VRAM)...any suggested steps?
 
jdevo said:
It would have been nice to have a warning that the patch only works with 10.4.7... I have 10.3.9 and don't have the money to upgrade since I upgraded my video card to the radeon x800 (which didn't make much of a difference over the geforce 5200, which I'm guessing means there is still huge performance problems with this game on g5's). Now I have the choice of playing the game on mute or uninstalling the game, reinstalling, and then going back to the beta patch, if it's still around.


FYI - you don't need to to uninstall and reinstall. I went back to the Beta patch by just running it again, it switch me back to the Beta version.
 
girtholomew said:
I still have no battle sounds. I am definitely up to date to 10.4.7 but still i have no battle sounds (2.0ghz Intel iMac, 2gb RAM, 256mb VRAM)...any suggested steps?

Can you be more specific about what battle sounds you are missing, for example warrior fighting an archer or something.
 
Certainly modern units - I experimented with a tank vs. infantry, nada; tank vs. SAM infantry, nada.

Will try older units at some point! All other sounds seem fine (except for the 'pops of death'!) - music, ambient music, landscape based sound effects...
 
One more note on soundissues Brad.
I´ve got an Mbox2 hooked to my g5 (10.3.9, 2x2ghz 1 gbram)
and each time I either "Tab over" to the desktop or end the prog ,the sound is getting kind of gated (chopped) and a replug of its USB wire is required to get things back to normal.
Why is there a direct-x option in the soundmenu? no harm done , in fact it was incredibly funny to see:crazyeye:

All samples (Wavs) are perfectly in order btw and I`m having fun embedding grunts and bombs in tracks . ( Which I will certainly have cleared before release , now worries ! ! !).

Finally another pretty odd thing about my Civ4-version is the nature of language mixture.
All textual content was propperly translated, but the tech-vocalsamples are plain Anglaise ( I noticed it only, since a special actors voice was advertised on the box for the german folks- actually our voice of Alf btw)
No real objection, but it appears someone had forgotten to deliver his audiofiles.
/ I´ve had a similar experience on Alien Crossfire(Alpha C.) btw ,same culprit ? ;)

Thanks again for the lovely customer support !

oLO(rd)
 
Brad Oliver said:
Can you be more specific about what battle sounds you are missing, for example warrior fighting an archer or something.

E.g. I noticed early in the game that fights involving my settlers and scouts produced no sounds where as my swordmen kept proper noise. I was playing Greeks.
 
Just a quick sound update. The bombardment sounds work, but I think those are the only battle sounds that work.
 
Boer said:
E.g. I noticed early in the game that fights involving my settlers and scouts produced no sounds where as my swordmen kept proper noise. I was playing Greeks.

To add to the sound problems, it seems that the fight sounds are likely (if not certain) not appear if it is anyone but the player (in single player mode) who initiates the attack.

And this is with Mac OS 10.4.7, iMac G5.
 
Hi Everyone.. I've been dipping into this forum since I purchased Civ III a couple of years ago. It's been a great rescource.

I finally bothered to register so I can post a little feedback on the sound issue, in the vain hope that it will speed the next patch along.

so much for altruism.

Anyhow, I am getting some battle sounds now, but by no means all. For instance Warrior Vs Lion, I get warrior sounds, and a victory sound, but only half a second of lion.

Warrior Vs barbarian, so sound at all.

Rifleman Vs Rifleman, sometimes I get battle sounds fine, other times I get no sound at all, and my rifleman is not visible during combat. Only pops back into existance if I win.

Air combat and naval combat sounds seem to work fine, so long as I initiate the combat. If the AI attacks, I see the combat but hear nothing.

Archers and Marines have always been fine too. That's all the units I have used in combat since the new patch (I'm something of a pacifist)

I also notice that the music during the save game loading screen is still flakey.. starts and stops, fades in and out a bit. Seems only to happen the first time I start the game. If I re-load a file, sound seems fine.

Uhg. long post.

Using G5 iMac, 10.4.7 1.5GB RAM

Cheers!
 
I'm experiencing generally better (acceptable, actually!) performance, but the stability has gone way downhill. I'm getting a crash every half hour or so, generally just as a turn is beginning.
 
fyi another data point: I just played an epic game up though 1850AD with the new patch. This is on 10.4.7 on a dual G5 1.8 with 1.5G of ram and the GeForce 5200 vid card (which is the minimum supported card i think).

For me things seem somewhat improved. I get most sounds and I haven't suffered the decreased stability others have mentioned. The game feels a little snappier until late game, when it is still fairly clunky.

I'm running in window mode with the minimum graphics settings.
 
I'm barely getting any sounds at all, I'm wondering if which sound output you are using is an issue. Since I use my optical out, I have it set to Dolby Digital sound. Has anyone seen differences between settings?
 
I'm using the built-in speakers, and get, AFAICT, all the sounds.
 
Hi, I'm using the German Civ IV on an Intel MacBook Pro with a German MacOS X 10.4.7.

Running the patch installer took only about 3 or 4 seconds (which is a bit fast IMHO). The About screen showed the same as before: Version 1.6.1.1841.

How do I know whether the patch has been applied successfully?

(Currently, the game still is extremely crashy for me, and I'd like to know whether this problem still occurs with the patch.)

Thanks in advance,


Oliver
 
Hello, welcome :wavey:

It should show v9565, so yours hasn't been patched.
 
AlanH said:
It should show v9565, so yours hasn't been patched.

Thanks for the information, that's good to know ... how can I find out why the patch has not been applied, although the installation process showed no errors?

Thanks in advance,


Oliver (who is still learning Mac after years of Windows and mainly Linux)
 
AlanH said:
Hello, welcome :wavey:

It should show v9565, so yours hasn't been patched.

The about screen will read the same as before so that's not a good indicator. Civ4 uses these values to check that that the version numbers match in online play, so they must stay the same.

The Finder's "Get Info" box, when applied to the Civ4 app, should read v9565.
 
Brad Oliver said:
The about screen will read the same as before so that's not a good indicator. Civ4 uses these values to check that that the version numbers match in online play, so they must stay the same.

The Finder's "Get Info" box, when applied to the Civ4 app, should read v9565.

Ah, now that's better. :-)

It looks like the crashiness of my installation is related to the selected language: With German, I crash extremely often, while with English, I haven't had a single crash yet. I've just e-mailed you the crash log.
 
Status
Not open for further replies.
Back
Top Bottom