More Civs...........

gidds

Chieftain
Joined
Dec 12, 2005
Messages
93
Location
Belgium
Can someone at this stage please explain or at least make a few extra civs for the bleeding Mac version........It cant just be the PC people who have all the brains and fun ehh..

:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:
 
I've been using CivGold (loads of user-made civs!) for a couple games now. After fixing a handful of files, it works, but with a few glitches, like the actual text of some civs in certain dialogues not displaying and so on. It's playable though, and with all the unique units and flags and such. I haven't had a crash yet.

When you first load the mod, write down all the files it complains about, open them up in BBEdit, go to TEXT>ZAP GREMLINS, make sure it's set to delete the characters, and ZAP, then SAVE.

This worked for me with this mod, but probably won't work for all of them. Doing this might also have contributed to some of the glitches I see, but at least it runs.

-ow
 
owarsson said:
I've been using CivGold (loads of user-made civs!) for a couple games now. After fixing a handful of files, it works, but with a few glitches, like the actual text of some civs in certain dialogues not displaying and so on. It's playable though, and with all the unique units and flags and such. I haven't had a crash yet.

When you first load the mod, write down all the files it complains about, open them up in BBEdit, go to TEXT>ZAP GREMLINS, make sure it's set to delete the characters, and ZAP, then SAVE.

This worked for me with this mod, but probably won't work for all of them. Doing this might also have contributed to some of the glitches I see, but at least it runs.

-ow

Wow I really appreciate your help, I am pretty sure that besides AlanH you are the second person making an effort. Thanks a mill.... really..Ufort I am such an idiot concerning changing files that I gave up actually....
But....maybe AlanH can help my kind by posting the fixed mod?

:) :) :) :) :) :) :)
 
Waiting for the download to begin now, actually. Boy, I hate that delayed download system. You start it, go off to do something else, then remember to come back .... and it's timed out! you then start the rigmarole all over again.

PS. Note that Belgium and Holland are not included in CIVGold collection :p

PPS. The download has started, but it's running at about 10% of my line's capability. Pathetic!
 
My download just took 4 minutes.:P

But I can't get the blasted thing to decompress. I downloaded unarchiver to deal with the weird 7z format, but it hangs when it gets to a .bmp file. :confused:
 
AlanH said:
Waiting for the download to begin now, actually. Boy, I hate that delayed download system. You start it, go off to do something else, then remember to come back .... and it's timed out! you then start the rigmarole all over again.

PS. Note that Belgium and Holland are not included in CIVGold collection :p

PPS. The download has started, but it's running at about 10% of my line's capability. Pathetic!

Hmm.....No Holland ehh.....ahh well....After all, we wernt that important to the current civilization.... ;)

Anyway, whaz that story bout downloading? WaddI miss?
 
use 7zX to expand the archive

hxxp://www.macupdate.com/info.php/id/20526
 
Downloaded after about 40 mins.
Decompressed with no problems using EZ 7z.
Dropped the resulting CIV Gold3 folder into ~/Documents/Civilization IV/Mods/
Fired up Civ4, Advanced/Load a mod/Restart
Errors on the following files, opened and modded in BBEdit:

xml/text/gametextinfos_gold1.xml - #E98C unitext. Deleted.
xml/text/gametextinfos_gold5.xml - "coup d'état" changed to "coup d'etat"
xml/text/gametextinfos_gold4.xml - lots of gremlins zapped
xml/text/gametextinfos_gold3.xml - smart quote in "don't" replaced by plain quote in 8 places.
xml/text/gametextinfos_gold2.xml - ?Good King Robert,? in strange quotes fixed.
xml/text/gametextinfos_diplomacy.xml - ellipsis and another odd character replaced by '...'
xml/Civilizations/CIV4LeaderHeadInfos.xml - ATTITUDE_FURIOUS tag throws an error. I can't see why.

I think that's most of it. I've tried to make some guesses about replacements for gremlins, but some I've just deleted. They only appear in the Civ descriptions.

When you start a game you still get the ATTITUDE_FURIOUS error, but click through that, the game starts, and the new civs all show up as far as I can tell. Here's the replacement /CIV Gold3/Assets/Text/ folder as a 263KByte zip file.

PS. Netherlands Empire *is* available. Johan de Witt and Willem van Oranje are their leader options. There are 67 civs altogether when this mod is loaded.

PPS. If you meet Nampoina of the Malagasy Empire (who looks a lot like Caesar), there's no text for his greeting, and you see "AI_DIPLO_FIRST_CONTACT_LEADER_NAMPOINA_1". It seems there are no entries for him in GameTextInfos_Diplomacy.xml. So you can probably assume this is not a complete mod.
 

Attachments

I did pretty much what you did. Except I used ZAp Gremlins in BBEdit and told it to replace them with splodge first instead of just deleting them. That way you can search the text for splodge. Highlight it in the Zap Gremlins dialog, copy, paste into the Find field then Command-G to find each instance. Then try to work out what it ought to be in each case. I made some wild guesses rather than doing any in-depth research into the names and history.

I'm sure you'd find that missing text that's replaced by a tag is a result of missing text in the diplomacy file.
 
I've tried 7zX, Unarchiver, and Untar, all without success. I can't find a download link for Ez7z. Perhaps my file is corrupted. I'll have to redownload...
 
Google gives this link at MacUpdate as the first hit for EZ 7z
 
My first post on this forum, and it has to be a big thank you to AlanH. This is awesome!

I have no idea how to fix the code or anything like that, so it's great to be able to play these mods finally.
 
Welcome, Molon Labe :wavey: ... and, you're welcome :)
 
Hmm! Sorry about that. I wonder why the developer did that.

As I felt bad about that, I downloaded 7za from MacUpdate and installed it. I then worked out that the following Terminal command worked, assuming the CIVGold archive is called /CIVGold_v3.7z and is on your desktop:

/usr/local/bin/7za x -yoDesktop ~/Desktop/CIVGold_v3.7z

The breakdown of this command is:

/usr/local/bin/7za = the installed copy of 7za
x = Extract files using full paths
-yoDesktop = Reply 'Yes" to all queries. Output the expanded data to your Desktop folder
~/Desktop/CIVGold_v3.7z = The archive to expand
 
Alan: Thanks for all the help! Quick question -- did you guys install the 'Diplomacy Fix' that is on the CivGold forum now?

I really love this mod but I hope something like PTW comes out where you get new technologies, wonders, civs, and units. But one can only hope (and take suggestions!).
 
I don't actually play the game, even in its base state, so I certainly don't have time to look at subtle extensions and adaptations, except as technical challenges.

The "something like PTW" exists, I think. It's Warlords :p
 
Back
Top Bottom