IT
The Arabs are approaching in larger numbers now, with 3 cavalry, a longbowman and a settler pair. Could it really be that some wars have ended?
Turn 189 - 740AD
The French stacks are almost gone (2 redlined longbowmen remain, completely surrounded by our troops). A knight army still loses way too many hitpoints taking down a yellowlined musketeer.
Total kill count for this turn was 21, again with no losses. The French front is pretty much empty now, which will allow the armies to heal and to move forward in a few turns. The north is also safe for now, but things will certainly heat up in the turns ahead. There are three cavalry still visible, of Arab and Egyptian nationality.
IT
Just a few enemy troops advancing. It will be good to get a new army up north, because we are a bit thin there.
Turn 190 - 750AD
Kill 8 units only, then run out of targets. There are 6 French units, mostly riflemen, approaching in a very scattered pattern. In the north, there are 4 units left.
IT
The Hittites join the incoming bogies in the north. There's also an increase in ship traffic towards the München area.
Turn 191 - 760AD
One French rifleman is all I get to kill, for a promotion to elite. I move some cavalry towards the Karakorum area because next turn I'll be able to create an army. Three cavalry armies will be fully healed next turn, and will start to really wreck havoc with the French.
I also move a worker into place to create a colony on the wines. Settler production isn't going very fast, and I don't have the money to rush them. I should really have shut down research for a few turns to remedy that, but I didn't think of it in time. During the next 10 turns I should be able to found quite a few new towns though.
I feel like a huge cavalry stack could appear any time now. I've been very lucky so far with the wars going on between all AIs, but that just couldn't last forever.
IT
Our redlined knight army in the north defends against an Egyptian cavalry. A lone Arab longbowman lands next to München. No matter how many times I've seen this before, in my own games and in others', I'm always amazed at how the AI sails an entire armada all the way around your lands and then manages to land a single unit.
The French found Bordeaux not far from the Brest ruins. They still don't have their saltpeter back.
Turn 192 - 770AD
Mannheim is founded, our wine colony established, and an army created (to celebrate).
Let's see, what's next?
...
...
...
Ok, so it's been a few turns since I posted a picture, so I'm going to put one just below. Now, y'all must promise not to throw any abuse my way, because I really can't help this. This is just one of those things that happen. It's not like I'm Sirian and I have this cheat code inside the Civ3 program that makes sure that I get lucky.
So there was this Ansar Warrior that got too close to Karakorum, I can't help that. And with all the incoming units further up north, I had most of my own strong units up there, so I can't help that either. All my trebuchets are out of range as well, so I can't take any chances here, right? I just have to use the strongest unit to my disposal, which just happens to be one of the two elite knights I have left.
An elite knight has an 88% chance to win against a veteran Ansar Warrior. So it's not at all unlikely it actually wins the fight, now is it? And the game doesn't really care that you haven't had a single elite win since you converted the last leader into an army, or even any win at all. And the game certainly doesn't know that the guy playing this game has been trying to explain on the CivFanatics forums that he hasn't been exceptionally lucky with leaders. So, it all makes sense then, that the very first elite win results in...
Cavalry armies come into action after that:
and
Our military is now strong compared to all.
Killed 12 units, no losses, ... 1 elite victory.
IT
No attacks, we do inflict some ZoC hits. And we get another crusader.
Turn 193 - 780AD
Osnabrück is founded near Karakorum.
Barbarossa rushes a courthouse in Augsburg, near Verbotene Stadt. There's a lot of jungle to clear and a lot of growing to do, but it'll become a good city eventually. And I want to fish for more leaders of course.
Our cavalry army kills 2 rifles in Besançon:
Another cavalry army starts working on size 7 Avignon, in the west, killing a rifleman.
I can even spare a knight army to explore a little, and find:
In the north I'm able to kill all units that are within range without problems. I can even kill the first rifleman in the Mongol capital city of Mandalgovi. That area also feels much more secure now.
IT
A roading crew of three workers is taken by a French rifleman. They found Rennes near the saltpeter. The Mongols must have sold something to the Egyptians, because they have most of the money again.
Turn 194 - 790AD
We found Erfurt to push the front further north.
Our cavalry army does poorly, and has to retreat after killing another rifleman in Mandalgovi. We will get our hands on that money though.
It's been a very long time since I last lost a unit, and now I do so because I stupidly mismanage the order of attacks, allowing an Egyptian cavalry to make a ZoC hit, which costs a cavalry the one extra hitpoint that could have made the difference against another cavalry.
Vengeance is exacted swiftly:
I've highlighted a Hittite stack; they're showing up in larger numbers now. I lose another cavalry on the redlined rifleman you can see in the last picture. Another cavalry barely succeeds in killing him.
To the south then, 3 riflemen in two cities die to our cavalry armies:
and
Killed 13 units this turn, 2 with elites, lost 2 cavalry.
IT
Nothing worth mentioning happens.
Turn 195 - 800AD
The French are without gems. Their cities are shrinking every turn.
Kill only 4 units this turn, 2 with elites, no losses. I couldn't damage the Hittite stack, so they may attack us and do a lot of damage. Or they could move past us and be damaged next turn. Six armies are healing this turn.
We're up to 30 cavalry, and have one more elite knight to promote.
France is in fascism, and Egypt is in anarchy, so probably going that way too. The Mongols are communist.