Search results

  1. A

    Wonders production cost penalty

    Recommended Changes: I think the cost penalty modifier for the wonder should be wonder-specific OR conquered wonders do not count toward the multiplier. Recently, I conquered a capital, I find that they have 9 ancient/classical wonders constructed there (giving me a 90% production penalty), and...
  2. A

    New Beta Version - February 21st (2/21)

    I agree founding religion is very hard on Immortal. I don't play Deity and I can imagine it's worse. I play Byzantine now for that reason. I miss religion even when playing Ethiopia or Celts (probably miss religion 3/4 of the time). As non-religion-focused civs, I would say I miss religion...
  3. A

    Byzantine Religion

    Can anybody comment on Way of the Transcendance? I find it especially strong to get +300 National Yields per era, scaled by era. It is even stronger if you can get religion before Classical Age. In Classical age, it is equivalent of 2-3 free technolology, and in the subsequent ages it often...
  4. A

    How do you fight crime?

    I play on immortal...but this crime unhappiness is killing me... Every single one of my cities is still unhappy. Very often I see something like "you have 2.00 defense, you have a deficit of 26.00 defense"...How are Barracks, Walls, Armory, Castle even useful if they each only contribute a few...
  5. A

    Nationalist China

    i see. only thr city from whcih a GP is born gets WLTKD? okay. what about great generals and admirals? is it still the city that spawns them? in my current deity game i am debating whether i should go imperialism as china or rationalism. i think i need a lot of military help, but i dont...
  6. A

    God-King and Ethiopia

    thanks! guess how I read the Ethiopia UA.When you complete a Policy Branch, adopt a Belief, or choose your first Ideology, receive a free Technology. i thought it reads "When you complete a Policy Branch, adopt a Belief. OR When you choose your first Ideology, receive a free Technology."...
  7. A

    God-King and Ethiopia

    not sure if I understand the in-game text. what is ethiopia's UA? they can pick one belief upon completing a tree? if they finish 3 trees, thry can have 3 extra beliefs? and what is the bonus belief? a pantheon belief or any founder or follower belief? does God-King give yield bonuses...
  8. A

    Ask Me Anything

    Does it make sense for Austria to use the Statecraft tree at all? A lot of the features (e.g. slower relationship decrease) are redundant with their UA. I am more tempted to go Tradition > Aesthetics because I think Statecraft is quite wasteful This is immortal play by the way...
  9. A

    Nationalist China

    could you explain how Wltkd works? when a great person is born, does it trigger wltkd in all cities for 10 turns? if there are 5 turns of wltkd left, and another new GP is born, do you get a stacked 15 turns or do you get reset to 10 turns? just wondering how to chain wltkd...
  10. A

    Super Power Modpack - Total Conversion

    Is Germany's Civ-wide bonus only available after gunpowder (including the science bonus from markets)? I was looking at the XML files and it suggests that the science bonus is also post gunpowder...Is this intended? Also..How do I disable the -10 Attrition for Settlers...? It makes it almost...
  11. A

    Mod of CEP Mod

    EricB, Please continue to release your ModMod after every major release of Thal's mod. I know this is a lot to ask for, and I very much look forward to your ModMods. On a side note. You might want to name your Mod "EricB Mod of CEP 3.14.1". And sync with the version number in the future.
  12. A

    Strongest and Weakest Beliefs

    Pantheon Too strong: +2Food Camp, +2Prod boat, Fertility rites Too weak: God-King (wtf), One with Nature (1 of FPSGCF is too weak...2 of FPSG is probably balanced), Wine+Incense Founder Interfaith dialogue: It has a fleeting window of opportunity. If possible, we should have 15 science per...
  13. A

    Religious Community not taking effect

    Um..Even though the OP retracted the bug report, I still want to report the same thing. Religious Community is not always working. Sometimes it works. Sometimes it doesn't. At least according to the city screen tooltip.
  14. A

    Policy Idea: Flavor-Based Tech Discounts

    There is also a psychological issue at play here... For example, if I want to be a naval superpower, do I want to beeline all the naval techs even in ancient era? or do I want to wait until medieval so I can unlock the wealth policy, thereby making the naval techs easier to research...? The...
  15. A

    Lumbermill vs. Mine vs. Chopping balancing?

    Hi EricB, I just changed the Specialists and the Great Improvements according to your ratio. I will see how this plays out. Thanks for the idea
  16. A

    Strongest and Weakest Policies

    EricB, Opener: +3 faith and +1 culture in the capital This means..in order to get to the first pantheon, you would build a monument first. That does not sound right...? Just an idea
  17. A

    Strongest and Weakest Policies

    Can somebody explain the Tradition-Landed Elite policy to me? It gives 25% surplus food + 2 more food per city. Now, if I combine this with the Pantheon Fertility Rites, which gives 25% surplus food. The Aqueduct, which gives 40% surplus food. That gives me 90% surplus food...which means CRAZY...
  18. A

    Wow, Patronage Opener is *way* over-powered.

    I modded the opener. I removed the 'Reveal all CS'' effect, and added ''+4 Gold per trade route with CS". You don't gain science at all by trading with CS. You should therefore gain some Gold in return.
  19. A

    Lumbermill vs. Mine vs. Chopping balancing?

    Oh i have no clue how to mod the ideologies....I only know how to mod things based on the existing CEP files. It would be much easier for me if Thal et al did an initial round of balancimg for the ideologies, then i can mod their files. Happiness! Thats right! How about +1Happiness per...
  20. A

    Lumbermill vs. Mine vs. Chopping balancing?

    I am fine with the 80 Hammer chop. But I think there should be reward for keeping the forest in order to offset the chop. Also, it makes no sense that the mine should be almost always better than a lumbermill, on a forested hill. I personally changed the Wealth policy tree: I gave the...
Top Bottom