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  1. EEE_BOY

    [R&F] [1.0.0.220] Khmer Prasat not giving missionaries Martyr promotion

    The tooltip says but not giving missionaries the promotion. I’m in a golden age dedication.
  2. EEE_BOY

    [R&F] Magnus chop to get GP in Deity

    In Vanilla, getting a GP in deity early enough for a religion usually requires a lot of tradeoff in terms of early expansion, early tech path detour to Astrology, no early war, and high district cost investment if not Russia/Japan/Arab, and not always guarantee a GP. Some civs that have some...
  3. EEE_BOY

    The most hilarious game defeat!

    Playing immortal as Brazil, met Teddy and got DoWed a few turns later. capital was captured by his single warrior in about 5 turns as scouting units can't return home in time :crazyeye:
  4. EEE_BOY

    Brazil Deity Jungle Start (Strategy and Debate)

    Brazil Deity Jungle Start (Strategy and Debate) Everyone hates jungle start, low :c5production: and long worker improvement time. Only Brazil enjoys jungle start, as this civ is designed to win :tourism: Victory and jungle is the essential ingredient to the victory. There is no specific...
  5. EEE_BOY

    Deity Challenge 37 Amphibious Japan

    Range units + artillery make domination game less interesting, so here is some interesting variation. This new Japan is handicapped: 1. not allowed to have ranged ships (no galleass, no frigate, no submarine, no missile cruiser, no battleship) captured range ships must be abandoned next...
  6. EEE_BOY

    Archery units city attack nerf?

    In the new patch, gold per turn to friendly AI cash ratio got fixed, tourism got improved, which I found all of them went in the good direction. But the archery units have been used in both offence and defence since G&K for early war, so would it be great that they should carry a promotion...
  7. EEE_BOY

    Deity AI cash trading got worse than G&K

    Before BNW release, I thought the requirement to have DoF for cash trading helps the early game and peaceful game style, indeed it helps early game. But after the release, they changed the ratio from 1gpt to 22.5g to 1gpt to 30g if AI is friendly enough. I think the ratio should be reverted...
  8. EEE_BOY

    Deity Challenge 33 France Pangaea

    BNW deity culture game is the new toy, so here is another hard one. Yesterday I lost a France game by 3 turns at turn 323 to Iroquios science win, so I decided to fire another one, but this time the random number generator is even worse. The save file deserves to be shared for your...
  9. EEE_BOY

    Crash when moving units over a particular region of the map

    On this turn in the attached save file, the game crashes, when the embarked archaeologist is moved or caravel is moved or the embarked Gatling gun is moved further to the west. It seems like a particular region of the map causes this crash. Not sure if it is the problem of my computer memory...
  10. EEE_BOY

    BNW Civilopedia

    http://forums.civfanatics.com/showpost.php?p=12587954&postcount=183 Check the link in Nebular's signature.
  11. EEE_BOY

    New World Brave 10 in GMR

    Private game. Terra, Large, Quick, 9 new BNW civs plus France, 22 CS, Strategic Balance, Hot, Wet, 3 billion year. Requires World of Wonders DLC only. Emperor AI city states. The Only Special Rule: Once ideology is adopted, only 1 set of lux trade between different ideological civs, No...
  12. EEE_BOY

    Will there be an online BNW civilopedia updated on 9th or similar?

    Like this great fan made online version for G&K http://www.dndjunkie.com/civilopedia/ At least there will be something for the rest of the world to read until the 12th (13th for us). Video playthrough is ok, but the information is random and not compact. What you guys think?
  13. EEE_BOY

    Which early social policy tree is most likely to have your most frequent adoption?

    I know Tradition is the G&K most favourite by many forum visitors, occasionally Liberty still has some voices (like me). Now with the change of Piety moving to ancient era, I had a feeling that things might get really diversified. Of course playstyle is different as well as maps, civs, and...
  14. EEE_BOY

    Are you going to get BNW asap? (a poll)

    13th of July, that's the definition of asap.:cool: This thread serves two purposes: firstly to get an idea of who can play BNW mp for that weekend; and secondly to discuss hotseat game options immediately after BNW release. :p If you vote the poll, your name will be recorded. If you are...
  15. EEE_BOY

    Please implement more trading effects on AI diplomatic

    We all know that lump sum trade now requires DoF, which I think is a good move to bring up the difficulty levels without buffing AIs insanely. however, I think trading can be divided into two types: 1. One-time trading (lump sum gold trade, bribe AI to war either by cash or per turn deals...
  16. EEE_BOY

    Removing 1 gold from sea/coastal tile, fine, but shouldn't food increase by a tech?

    Unless there are multiple seafood resources around, 2 food tile is too inefficient to work with. :blush: An industrial era tech should increase food by 1 to 3 food, in order to partially match the food increase by fertilizer. Does anyone know if there is any mention about additional sea/coastal...
  17. EEE_BOY

    Strange narrations after saving hot seat games

    After playing and saving GMR games, I sometimes heard strange narrations but I thought it could be the tech narration of the player next turn. Today I am convinced that it shouldnt be tech narration. I think I heard something like 'boy kissing a girl...if ....then not deserve the kiss...'...
  18. EEE_BOY

    Deity Challenge 3 - Austria, Pangaea

    I know it's a little pushy to have another deity challenge going after the first and second challenges, but it won't hurt to have another good game and map, right? :D And this save I think we can do basically anything we dreamed about doing in a deity game. Edit: but again, it's deity so...
  19. EEE_BOY

    Ultimate UU Team - GMR game

    Recently read an interesting post, so this GMR game is inspired by the concept to construct the ultimate unique unit (UUU) team. Setup: The game will be setup as Standard speed, 8 players, with Strategic Balance and Team Starting Together. GMR turn order will also be put together by team...
  20. EEE_BOY

    Length of Denounce and DoF

    Hi, any one knows how long these two diplomatic tools last on standard and quick speed? Searched but can't find the answer. Thank you!
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