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    Love this game

    This game is less complex than the Charlemagne expansion that came with BTS. It offers less gameplay alternatives and is briefer with a cheaper feel. Yet it cost £20. Some people just do not know when they have been had like sandwiches. Good grief. :confused:
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    Why am I still paying tax to a foreign country?

    I played on after the 'victory' cut-scene to celebrate my independence. I still pay 83% tax. My former King still demands that I kiss his ring. The Kings still frets about the growth of 'rebel sentiment'. The REF still gets added to. ... Almost as if those careful folk at Firaxis...
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    Hows this for a bug?

    ... I was sort of hoping somebody might tell me how to fix this or what the problem might be..?
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    Hows this for a bug?

    Well, I built up a huge military and my Dragoons crushed the REF's puny(ish) forces. A quick check of the revolution screen discloses that they now have 0 Regulars 0 Dragoons and 0 Artillery... 11 Warships. But according to the manual, you need only destroy the ground forces. (Just as well...
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    civ4col £19.99 civ4complete £19.99

    Yes I noticed exactly the same thing the other day! :crazyeye: indeed. Thing is, from an economic point of view, they are just mopping up the relatively few Civ gamers who have not bought vanilla civ 4 and then the expansions separately. Whereas this is 'it' for colonization. This is...
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    I feel cheated.

    I paid £20 (around $30/35) for this game. I saw it in a shop and if it hadn't had the Civ IV / Sid Meiers name on it, it would have stayed there until I'd checked out some reviews. As it was, I trusted that it would be a quality product. What did I get? Well. If I had downloaded this...
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    No one has any good stories to tell?

    Exactly true. How on earth is that possible? In my game the REF just ate up my city-def promoted soldiers in fortressed cities with maximum rebel sentiment as if they were jelly babies.
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    My woeful first real effort at rebellion...

    Now I've beaten Civ 2, 3 and 4 on deity so don't think I'm some novice when it comes to exploiting poor AI military strategy .... but... I have just abandoned a game playing as England. I got into an early war with the Dutch that went astonishingly well. I took all their (really very...
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    MTW (original) please help! King keeps dying

    Thanks for the response, all you fatalists out there! In the end, after about 100 re-loads, I got my king to live just that one extra year needed for his son to come of age. I hope they did fix that bug in the later versions of the game. It seems absurd that you can invest hours of your...
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    MTW (original) please help! King keeps dying

    Hi, I have just had the most annoying experience in 10 years of strategy gaming. I was doing quite well on my first full campaign - (playing as Saxons). I made peace after a fruitful war with Mercia and was consolidating my new lands when... Bam! My King dies of an illness. However many...
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    LONG story with questions about WW and city spec at Noble

    Nothing wrong with taking time to consolidate after a war. Build up the conquered regions. Then go to war again, rinse and repeat. I have barracks in ALL my cities - they're cheap, and when you have nothing else to build, you can crank out seige units. Its a bit of a waste having heavily...
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    Another one joins the masses...

    I'm glad you're older - because after I posted I suddenly panicked that I'd shattered the illusions of some 9-year-old. :) Again :) And you're probably right - nobody can convincingly profess an interest in something they find horribly dull. Get your economy straight, and everything else...
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    Another one joins the masses...

    Its very touching that your stepmom is feigning an interest in Civ iv in order to bond with you, I hope you're nice to her. ;) I've never managed to get any woman in my life to show the faintest interest in Civ, I just don't think it appeals to female brains. My girlfriend can spend 4...
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    Bring back terrain improvement!

    I fondly recall Civ II. You could drain swamps, turn hills into grassland, turn grassland into hills (I think), generally make your country very very nifty. Now I agree it should only become available in the late game - and it should be hugely labour intensive (ie 200/300 worker turns), but...
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    Isn't the AI supposed to be better at naval invasions?

    The difficulty level does not seem to make your AI opponents any cleverer when it comes to tactics like these. They never land their invasion stacks on advantageous terrain, and frequently waste huge resources on pointless amphibious assaults. In a future game I was playing on Deity, I had 8...
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    Some forgotten-but-important technologies

    Perhaps I should suggest the important discovery of 'Irony'. Its a bit like bronzey and coppery, but it allows more sophisticated jokes.
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    Global Warming Ridiculous

    Now I'm as gently tolerant as the next man when it comes to daft new-agey nonsense. I smile indulgently at those hippies who cry about drowning polar bears or lament the demise of the much-loved giant earwig (or similar). But there's a time and a place. What I don't like is to be...
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    Why do higher levels curve mathematic ?

    I think he just means the AI wins more battles than it 'should' mathematically. A variant on the hoary old 'I had 99.7% combat odds' whine. I recently played a game on deity where I lost 6 battles in a row with 70% odds or better, but that can happen randomly, I know. What I noticed was...
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    warmongering and turtling

    I'm with you. If I haven't expanded my empire for 50 turns-or-so, I feel I am being wasteful and passing up opportunities to conquer - especially when I have a tech lead. Paradoxically, the part of the game I most enjoy is consolidating a newly-captured region or continent, building huge...
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    Canal Improvement

    ... I didn't really mean the big ship canals, I meant the man-made waterways that criss-cross Europe (especially in the old industrial centres in England). Just deep enough for a flat-bottomed riverboat, they were a cheap and (relatively) fast way of transporting raw materials. You would...
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