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  1. Civsassin

    Governor choices

    Is it normally better to have a couple of highly promoted governors or more governors with only a couple of promotions each? Moreover, what criteria would you use to choose the strategy if, as is usually the case, it’s situational? Consider a standard map at standard speed, and the Gathering...
  2. Civsassin

    How many turns are your new games taking

    It may just be that I am taking more time to learn the new game mechanics and victory conditions, but my first two games have taken me into the 400+ turns. Anyone else seeing the same thing?
  3. Civsassin

    SPs and the wonders they unlock

    Does anyone know if you can now have multple copies of, say Big Ben for the Commerce policy, or is it still the first one to onlock and build it is the sole copy?
  4. Civsassin

    CiV compatible with Windows 8?

    Does anyone know if CiV is/will be compatible with Windows 8?
  5. Civsassin

    Transition from training series to competitive GOTM

    At what point will the training series games end and the competitive GOTMs begin?
  6. Civsassin

    Reestablishing a religion

    This is probably a problem with a simple solution, and I'll say duh! after I hear the answer. I founded a religion. OK, simple. I didn't focus on the religion and spreading it, so all of my cities convert to another religion that has significant influence, including my capital. I want to convert...
  7. Civsassin

    Pre G&K patch

    In response to a post on the 2K forums, 2K Greg stated that the patch would be out soon (although G&K is not out yet) implying that the patch would be released ahead of G&K... http://forums.2kgames.com/showthread.php?123131-When-do-we-get-the-new-patch-now-that-G-amp-K-is-out
  8. Civsassin

    Game balance

    One thing we learned from CiV upon release was that the game was unbalanced. There were issues with: - happiness (hence the luxury resource nerf in a subsequent patch) - ability to generate gold (hence the trading post nerf) - ICS (hence the three tiles vice two between cities) - RA (hence...
  9. Civsassin

    Game pacing and flow

    I really like CiV, and I am especially looking forward to G&K. That said, I think the game may have some pacing issues with a new era added if the developers don't take action to change the games pacing. I play on Immortal, and I never made it past ~400 turns. Since the game is set at...
  10. Civsassin

    Patronage changes

    I've read a few threads on SP changes, but I don't believe any of them addressed changes to Patronage. I am a big fan of the SP because I am very economy focused, but my strategy will have to change significantly. With a more quest focused CS ally game, I suspect that Patronage will have to...
  11. Civsassin

    141.9 Mb game update downloaded

    There was a post on the 2K games forums site about a 400+ Mb CiV game download initiated by Steam. I checked my account, and it showed a 141.9 Mb download that was initiated at 8:34 EST today. Several poster reported the same thing. Does anyone have any ideas what it might be? This is actually...
  12. Civsassin

    What's the optimal size for an empire?

    I've won games with heavy expansion through settlers and conquest. I've won games in which I grew my empire to 10-12 cities (medium sized) and went space race or diplo. I won a game where I didn't expand and had only my capital - achieved a cultural victory. I won a game during which I had only...
  13. Civsassin

    How about a Civ V war academy

    People are putting together initial thoughts on strategies and tactics. They should be captured collectively in a "War Academy" like in Civ 4...
  14. Civsassin

    Question about trade route mechanics

    When exporting trade goods, if you enter an amount in the governor screen, it is the amount of goods retained in the exporting colony's inventory. I want to trade goods, but I want to cap how much is kept in the importing colony's inventory. Is there any way to do that? This is what I am...
  15. Civsassin

    Food city

    In a recent game, I founded a colony that had several seafood reasources and optimum farm tiles. I founded this city as my first one, and began bringing in farmers and fisherman to work those tiles. Before too long, I was pumping out 30+ extra food per turn and generating colonists every six...
  16. Civsassin

    Founding a religion

    Is there any way to effect to which city your religion is founded, is it purely random, or is there some predictable logic that goes into it? I find that when I get fortunate enough to found a religion, it is usually not to a city I would prefer to have it. I prefer outskirt cities, so I can...
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