Civsassin
Immortal
In a recent game, I founded a colony that had several seafood reasources and optimum farm tiles. I founded this city as my first one, and began bringing in farmers and fisherman to work those tiles. Before too long, I was pumping out 30+ extra food per turn and generating colonists every six turns or so. Many of which, I sent to local Indian reservations to acquire new skills. This was a great pump to get my other colonies up and populated and with the right mix of colonists. I then found another High food location on the cost that I started setting up as my production city. I assigned colonists to generate coats and cigars (my best local resources), and I found three other colonies for the sole purpose of feeding that colony with furs and tobacco. My two food rich cities eventually became my production cities, and I was pumping out enough horses, guns, and tools to finish all tool-reqiuring buildings and build up in preparation for the REF.
Another key was having enough wagon trains to keep the flow of goods moving, so I wasn't losing anything. I think I probably have a very high efficiency using the fruits of the land.
I haven't finished the game, but it seems like a very promising strategy. Thoughts, comments?
Another key was having enough wagon trains to keep the flow of goods moving, so I wasn't losing anything. I think I probably have a very high efficiency using the fruits of the land.
I haven't finished the game, but it seems like a very promising strategy. Thoughts, comments?