To celebrate the release of Denis Villeneuve's Dune, this patch adds content from the new movie to Dune Wars: Revival 1.10.
Presenting the Dune Wars: Revival - Villeneuve Inspired Patch!
Installation
1. Install Dune Wars: Revival 1.10 via the installer or zip file.
2. Copy the DuneWars...
This is to collect useful information in one place.
* Asset Previewer: The first bit of good news for modders is that Unit Attachments are working again in the Asset Previewer. (This was broken in the September 2019 patch). :)
* Asset Previewer: Alt-LMB-drag now rotates the camera...
This PDF is a simple how-to guide on re-texturing VFX in Civilization VI. This method can be used to make green fire, pink smoke, etc.
Re-texturing Visual Effects Tutorial - How to for re-texturing Visual Effects (VFX)
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Deliverator submitted a new resource:
Patch for Body Materials Removed in Gathering Storm Pantry Update - Patch for Body Materials Removed in Gathering Storm Pantry Update
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Deliverator submitted a new resource:
thecrazyscot's ModArt Generator - Updates *.Art.xml file based on *.artdef and *.xlp files present in mod.
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Deliverator submitted a new resource:
Sukritact's Art Def Editor - An alternative tool for editing Civ VI .artdef files.
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The Community Wonders series has now released a number of new World Wonders and a few more are planned.
This poll is an opportunity to vote on World Wonders you'd like to see released by Community Wonders in the future.
There are few Wonders that already in the pipeline that are not included...
Deliverator submitted a new resource:
Civilization V Units for Civilization VI - Every unit from Civ V including Gods & Kings and Brave New World converted for use in Civ VI
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Deliverator submitted a new resource:
Civilization: Beyond Earth Units for Civilization VI - 228 Unit Art Assets converted from Civ:BE and Rising Tide
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Deliverator submitted a new resource:
Terra Mirabilis - A mod that reworks Natural Wonders in Civilization VI, and adds 13 new ones that include some old fa
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Deliverator submitted a new resource:
Steel and Thunder: Unique Units - Adds a second Unique Unit to every civilization
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Deliverator submitted a new resource:
Sukritact's Texture Extractor - Extract textures from Civ 6 that aren't included in the SDK Assets (pantry)
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Deliverator submitted a new resource:
Leugi's Civ 6 Unit Asset Tutorials - Level 2 - Introduces creating custom assets, changing the animations, adding xlps, icons and mounted units.
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Deliverator submitted a new resource:
Leugi's Civ 6 Unit Asset Tutorials - Level 1 - Introduces the process of unit asset previewing, tints, and creating artdefines.
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Deliverator submitted a new resource:
[Civ 6] Crusader 3D Unit Assets - Modbuddy project with various Crusader 3D art assets
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Deliverator submitted a new resource:
Moar Units - All 3D Unit Assets - All the 3D unit art elements used in the Moar Units mod.
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(This was originally posted elsewhere by @ChimpanG.)
RETEXTURING ASSETS (BASIC)
I'll just cover the basics of retexturing existing assets here. Most people will likely use this process for units, but it's the same process for buildings too. It should be noted that new textures can only be...
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