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  1. mqduck

    Viewing foreign civilizations' attitudes toward you

    I remember when Civ V came out, you couldn't see the numeric breakdown of other civs' attitudes toward you, just a summary ("guarded" and so on). Then they gave you the numbers. Then I went back to Civ IV. Now, over a year later, I'm playing Civ V again and I can't find any of that info, not...
  2. mqduck

    Next War for BAT 3.0.1

    For anyone who's interested, I finally updated my merge of BAT and Next War. Seems to be bug-free from what I can tell. http://forums.civfanatics.com/downloads.php?do=file&id=11701
  3. mqduck

    Capitol Moving

    One of the most irritating things about CiV to me is how you can't build a new palace to move your capitol. I'll refrain from complaining about the change in tone that this is an example of... Anyway, my question it: Is it possible to mod the game to allow building a new palace? And maybe...
  4. mqduck

    Fog of War

    Forgive me if this seems a little *channy, but I created an infographic that I think might help educate the fine people behind CiV.
  5. mqduck

    Python (?) Problem

    I'm making a merge of BAT 2.2, Better BTS AI 0.84 and Next War. It's going pretty well, but I'm getting an error I don't know what to do with. On starting a new game, it complains about onPreSave or something failing. PythonErr.log: Relevant part from PythonDbg.log: Can anyone help?
  6. mqduck

    Next BAT War

    Some time ago, I merged a now-old version of BUG with Next War. Then I stopped playing for a while. I just came back to Civ IV again, like I always do periodically, and decided my favorite setup needed an update. Therefor, I created a merge between BAT 2.1, the Unofficial Patch v1.4, and the...
  7. mqduck

    Victory Reminder

    I'm sure this has been asked before, but is there a way to get rid of the "X has won a Y victory!" flashing obnoxious notification nag at the bottom of the screen? Some of us like to keep playing.
  8. mqduck

    BUG and Next War

    BUG's Sourceforge wiki mentions that the project could use help merging BUG with the Firaxis mods. I've created a merge of BUG and Next War already. I have a merge of Next War with BUG 3.5.1 (no longer up) and a merge of Next War with BUG 3.6 and the Unofficial 3.17 Patch...
  9. mqduck

    Profile Location

    Is it possible to tell Civ4 to save and look for its settings and saved games in a different location than the default one under My Documents? Or is it hard-coded into the .exe? My drive D is much faster and load times on huge are so painfully long...
  10. mqduck

    Civ-Specific Features

    Is it possible in BtS to disable civ/leader-specific units, buildings and traits? What possessed Firaxis to take that option out? I'd also be thankful if anyone knows how to disable favored civics.
  11. mqduck

    Can't Build United Nations

    I just researched Mass Media, and no one has built the United Nations... but it's not even an option for me to build. WTF? Is it because I disabled diplomatic victory? That would be strange, since the United Nations certainly is more than just a victory condition. I suppose I could enable it...
  12. mqduck

    D3D9 Queries

    I'm not sure if this is the corrent room for this, but what the heck is the "Enable D3D9 Queries" option in CivilizationIV.ini? If I can support it, should I enable it?
  13. mqduck

    4-Player PBEM

    Anyone up for a 4-player PBEM? I've been playing Civilization since Civ1, but I've never been particularly good at it. I'll play with anyone, though. E-Mail: mqduckATsonicDOTnet AIM: MQDuck -Jeffrey Piercy
  14. mqduck

    Civ Contacts

    Is it just me, or is it impossible to have communications with more than 7 other civs at once? As in, you can only see the first 7 civs you come in contact with in the Foreign Advisor tab, and you have no way to open a dialog with anybody else... What exactly is up with that? -Jeff
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