Oh yes they work with the current 1.2 Patch. Pre 1.11 they wouldn't but now since 1.11, 1.2 Beta 2, and the current 1.2 release, Negative race picks now work as well as the negative political party picks.
1.1 was when they started actaully making the game fully moddable in every way. A good...
INVADER-Mod GalCiv2 Beta 2.0
*NOW fully compatible and easy to install with the 1.2 directory structure
*Removed KHSM Mod due to it being enabled whether or not your using the mod. (I used the .bat included) (This now means INVADER-Mod can be turned off properly by selecting another mod...
Civ3 Civilopedia Icons for nearly any unit you can imagine.
Civ3\art\Civilopedia\Icons\units
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=210
Can go into any art\Civilopedia\Icons\units directory.
Instantly add Civilpedia Icon pics for your favorite mods.
The Balancer...
New Mods and Fixes for Moo3 can be found at:
(There are also Screenshots.)
http://www.cdgroup.org/forums/tbs/moo3/viewtopic.php?t=82
Questions for gameplay and winning can be answered here.
http://www.ina-community.com/forums/forumdisplay.php?forumid=278
My latest Mod including...
INVADER-Mod 4.0
http://www.ina-community.com/forums/showthread.php?s=&threadid=375992
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=132
Also available at Moo3 Guardian
http://www.moo3.at/mods/search.php?search=Invader%20Mod%20v4
and Moo3Mods.com...
If aynone has problems with the mod let me know.
@Thunderfall could you update the fascist varient in the civ2 modpack scenarios page with this one.
http://www.civfanatics.com/civ2modpk.shtml
Download Link:
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=57&sid=0e14f74509c09955d1c899d88b51d143
Pictures:
http://www.cdgroup.org/forums/tbs/civ2/viewtopic.php?t=36
Fascist Varient by S1.Genocide
Wolfenstein V 4.8a ModPack
First let me start by saying that I am sorry...
Sorry for the lateness of my reply.
Website (All Versions)
http://www.cdgroup.org/forums/tbs/moo3/viewtopic.php?t=73
Newest Spreadsheet only Version
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=105
INVADER-Mod 2.2E Full
http://www.cdgroup.org/forums/tbs/m...nload.php?id=90
INVADER-Mod 2.2D4 Spreadsheets Only
http://www.cdgroup.org/forums/tbs/m...nload.php?id=89
Full includes graphics. The Spreadsheets Versions are only the spreadsheets and encyclodpedias.
Myros GUI Replacement...
I have it up At Moo3 Guardian and
http://www.moo3.at/mods/index.php?a...playcat&catid=4
Moo3mods
http://www.moo3mods.com/modules.php...download&cid=21
I suggest getting 1.6 and upgrading it to Version 2. Even though Version 2 will update 1.0-1.4-1.6 Version spreadsheets to Version 2...
There are now 3 known bugs for INVADER-Mod.
1. Delete specials.txt it causes a direct x surface error.
(lockup)
2. There is 1 spy mission missing. it says REUNALT12 instaid of a mission.
(game still plays)
3. I have to add new ground Force techs to improved tech discriptions.
(game...
In a rush to release before work. I found a crash bug cause by the second datapatch. You must delete the specials.txt file in your spreadsheets directory. It seems that wormhole removal is now broken after the second datapatch.
You can also get the most current version off my harddrive full...
INVADER-Mod EYE Candy And Bug Fixes For Moo3 Version 1.6 FULL
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=41&sid=c9ce305a127796c680fe62b12be368fe
Myros GUI Replacement Red & Steel (Myros)
Transport Correctional Mod V1.1 *FIX* (Gerra)
Missle Mod 2.0 (PD Fix) *FIX*...
well The good news is I updated the thread...
The bad news is I've abandoned the Moo3 Forums
anyone else been abused there? Tell you horror stories here...
Here are the files
http://www.cdgroup.org/forums/tbs/moo3/viewtopic.php?t=53
Here is a screenshot...
http://www.cdgroup.org/forums/tbs/moo3/download.php?id=9
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