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  1. Z

    Problems Getting Custom Improvement To Appear Visually

    Awesome! The new model stuff worked like a charm as well. :D Adding you to the credits thing, for if I ever release this. Thank you sooo so much!
  2. Z

    Problems Getting Custom Improvement To Appear Visually

    Aww yiss! That worked lovely. :D
  3. Z

    Problems Getting Custom Improvement To Appear Visually

    I just tested setting the UNITCOMBAT type to NAVALMELEE and NAVALRANGED and the naval units have the promotion now, but they still can't move through ice tiles for some reason. :( Is this another hard limit of the game? I'll be trying the improvement stuff when I have more free time. Thanks!!!
  4. Z

    Problems Getting Custom Improvement To Appear Visually

    Not at my actual computer right now (remote controlling) so I can't test anything else yet, but I'll be back tomorrow. Thanks a bunch for your help! :D
  5. Z

    Problems Getting Custom Improvement To Appear Visually

    The promotion: <?xml version="1.0" encoding="utf-8"?> <!-- Created by ModBuddy on 6/18/2012 1:20:05 AM --> <GameData> <UnitPromotions> <Row> <Type>PROMOTION_LIFE_OF_SNOW</Type> <Description>TXT_KEY_TRAIT_LIFE_OF_SNOW</Description>...
  6. Z

    Problems Getting Custom Improvement To Appear Visually

    That sounds like it'd be really useful!
  7. Z

    Problems Getting Custom Improvement To Appear Visually

    Just tested the same code using the POLDER art define and lo and behold that works, so I'm inclined to believe PawelS. Do you know how I can change that to work with any resource, PawelS? Thanks :)
  8. Z

    Problems Getting Custom Improvement To Appear Visually

    So I've added a new improvement that is civilization specific in nature. <?xml version="1.0" encoding="utf-8"?> <GameData> <Improvements> <Row> <Type>IMPROVEMENT_HAIDA_HUNTING_CAMP</Type> <Description>TXT_KEY_IMPROVEMENT_HAIDA_HUNTING_CAMP</Description>...
  9. Z

    Civilization 5 Map Trading References

    No, sorry. =( I know only some Java(minecraft modding), and some Python(compsci class). Still, I could probably catch on pretty quick if I just know where to look- a starting point is always awesome. I learn best by just jumping in anyways. Are there any existing mods that add in new diplomacy...
  10. Z

    Civilization 5 Map Trading References

    Thanks c: Genghis if you're still interested in making Map trading work since your last topic, I would appreciate any help you could offer :D
  11. Z

    Civilization 5 Map Trading References

    @Wrong Section yea...I see that now. =\ Woops. Hopefully it'll get moved? Anyways, I wouldn't mind putting in some free time to try and pursue this- ... Wait a sec. This is yours?? http://forums.civfanatics.com/showthread.php?t=479612 I found that when I was searching for a mod that enabled...
  12. Z

    Civilization 5 Map Trading References

    Hey guys, I'm very new at modding- that is to say, I've only built a custom civilization for myself- but there's been a big void in the community as far as map trading mods are concerned. I'm not dedicated to making one quite yet, but I figured it wouldn't hurt to look into references that...
  13. Z

    Policy Skip

    ..Srsly? Well. Ahem. *moves away from the forum*
  14. Z

    Policy Skip

    Has any mod work been done for undoing the Civ 5 patch that caused players to be unable to save up policy uses? I liked that and I felt it was pretty balanced as it was.
  15. Z

    [SOLVED] SDK Issue and Image Issues

    "The second issue is in-game, wherein many of the 2d images are incredibly pixelated, misplaced, or just wrong. The main screen background has portions that are shifted or stretched incorrectly, and in-game, the tile production symbols that float above the hexes are sometimes duplicated with...
  16. Z

    [SOLVED] SDK Issue and Image Issues

    There is still #2 in the OP though? xD The game is playable, but unreadable at parts.
  17. Z

    [SOLVED] SDK Issue and Image Issues

    I guess I'm past that, since I figured out what I think it kind of a stupid workaround. If I find it in the steam folder itself and run the exe it works, but not through steam. Awesome. << Anyway, that's solved I guess, but on a sorta related topic, I'm trying to add a new civilization through...
  18. Z

    [SOLVED] SDK Issue and Image Issues

    Is this unsolvable or something?
  19. Z

    [SOLVED] SDK Issue and Image Issues

    Unhappy bump. =<
  20. Z

    [SOLVED] SDK Issue and Image Issues

    Tried reinstalling the Shell thing since it didn't work, and it wouldn't install this time, asking for me to give it the location of vs_setup.msi, and even when I did, it didn't work. =\
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