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  1. T

    A Total Conversion of this Mod which should be Implemented Upon DLL Release

    Seems to be dead, unfortunately; at least for the time being. I've heard that they have many other things that they are working on.
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    Classical and Medieval era overhaul

    Where is this tutorial? I've been meaning to do some work with this mod on my free time.
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    A Total Conversion of this Mod which should be Implemented Upon DLL Release

    I agree, I thought we were going to get an update after New Years, but it never came. Honestly I would pay for this mod if it meant picking up the pace
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    Bug Reports

    Google is your friend
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    Is there anyway to....

    How would you know what they are, realistically? I mean if you have spies in the cities it tells you what wonders are being built. That's all you would really need to know.
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    Bug Reports

    I've seen this problem. As far as I know, you can still build oil related buildings/units, regardless if you have oil or not.
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    Making the Late Game Interesting

    After the Modern Era, CiV starts to get bland and overall less interesting. If you have a huge lead, this is even more true. I think that Scientific Diffusion should be a top priority to keep the game close and way more fun. Maybe even in the later eras (or maybe post-internet wonder?) the rate...
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    Ideas and Suggestions

    I did with an earlier version, they're not compatible yet. I would really love to see it permanently implemented though.
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    New Civ Trait System

    Well, as a quick suggestion to change religion, we should have different characteristics for each aspect of religion. An example would be for violence/militant beliefs: -Pacifism +10% faith if not at war -Defender of the Faith 20% combat strength in own territory -Crusades +15% combat...
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