The CS bonuses are also somewhat situational, so conquering a CS that is very beneficial to an enemy but has limited value to yourself might be a good idea. For example invading Jerusalem if it helps a player seeking to win a religious victory while you yourself don't have a religion.
In one of the BAStartGaming gameplay videos, domination victory is shown to be the same as in Civ V. You win if you capture all capitals. :(
https://www.youtube.com/watch?v=Ls26x2bt9mI
[at 11:52]
This is probably the first gameplay decision i'm dissapointed in, domination would be so much more...
Because games have become much much more expensive to make. Even if sales Numbers have gone up, spending money on game development for several years before you can get any income back is a huge risk.
Two things I haven't seen mentioned:
1. Domestic tourism is seen. (although that might just be how close the ai is to winning)
2. Instead of an eureka condition for the technology it says: "boost only through great scientist or spy" implying great scientists can still be used to boost a...
From a print screen i took:
Military policies
Survey - Double experience for recon units
Discipline - +5 combat strength when fighting barbarians
Retainers - +1 Amenity for cities with a garrisoned unit
Maritime industries - +100% production towards ancient and classical era naval units...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.