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  1. Commander Bello

    On unit upgrades

    In another thread, Raystuttgart said: That lets me assume that part of that new military system and tech-tree will be unit upgrades. There are certain things to be taken in consideration though. 1) The game covers roughly 300 years (1500 - 1800, give or take) 2) Certainly the armies during...
  2. Commander Bello

    On speed

    The following is just a thought of mine, not really a proposal. More to wake some kind of awareness in a way. As the team is currently developing a new military system, I want to talk about a point which is very important but - as I think - very often overlooked. The operational value of...
  3. Commander Bello

    [RaRE] Code optimizations

    This thread is meant to note where we identify potential code optimizations. I would propose to just list the respective function and to point out what and why it should be improved. Furthermore, I would propose to do the discussion about the if and how to improve the code in individual...
  4. Commander Bello

    [RaRE] Reworking the combat system

    Just to let you guys know what I am currently doing. Due to the fact that limited combat rounds have been introduced the whole vanilla concept doesn't fit anymore as the fact of limited combat is unknown to the AI (both natives and Europeans). Based on this and on the (completely...
  5. Commander Bello

    [RaRE] RaR Extended: a combined modmod for the RaR modification

    Starting with Nightingale's RaRE (upto RaR 1.6), several modders now have released their own modmods for the Religion and Revolution modification, as there are (in no particular order): agnat86's submod vetiarvind's "Taxes and navigation" modmod Schmiddie's modmod (will be part of the...
  6. Commander Bello

    Help needed: Game freezes

    I have to ask you guys for help. Since today, I cannot play Col anymore. The game which I played without errors yesterday I could continue today for only some turns, until it got frozen (turn 95 - my turn). I tried several restarts, yet to no avail. Then I started a new game, which froze...
  7. Commander Bello

    To the rescue! Healing the AI

    Based on the discussion started in this thread (in the RaR subforum) I have created this thread here to discuss topics related to improving the AI which are not mod-specific. I will first quote two postings from there to get you familiarized with the current state of the discussion. :)...
  8. Commander Bello

    [Graphics] Units request

    Would one of our graphics artists be able and willing to change these two units? Conquistador => making use of muskets instead of swords Native Mercenay => making use of bow/axe/tomahawk/spear/something alike instead of muskets Reason: It has always confused me that natives get muskets...
  9. Commander Bello

    Help needed: understanding the DLL

    I have a problem understanding how the diplomacy works. I want to limit some options in diplomacy with the king, here: transporting treasures. The respective function is: void CvUnit::kingTransport(bool bSkipPopup) Everything upto beginDiplomacy is clear to me (I hope :D). But, the player...
  10. Commander Bello

    The modders' lair: (CIP) Code Improvement Project

    Hi and merry Christmas to all of you! :) First, let me remind you that I am only a beginner in coding, so look at my remarks with some cautiousness. :mischief: Intention: Anyway, I want to start this thread as a point where modders (DLL and Python) can meet and exchange findings about...
  11. Commander Bello

    [Modmod] CB-Mod for RaR

    Important! New version 0.7.046 available! Caution! This modmod is work in progress and will be subject to changes. Nevertheless, it is stable so far and can be played without hiccups. What is this? This is a modmod for the "Religion and Revolution" modification (version 2.0). As...
  12. Commander Bello

    [Modmod] New DLL for RaR 1.7 - limited combat rounds and limited entering of mountain

    Just for the fun of it. :) I've created a new DLL for Religion and Revolution v1.7 This new DLL does two things: a) it limits entering mountains (peaks) to units in the profession "Pioneer" only. All other units (meaning any unit not in that profession) are disallowed to enter peaks. By...
  13. Commander Bello

    [ModMerge] Religon and Revolution with 2 Plots City Radius

    As Religion and Revolution has adopted the 2 Plots City Radius since long, this modmerge is outdated (RaR 1.3 isn't even available anymore, but has been constantly updated to current version 2.0). In case you are interested in the "no entering peaks" feature, please load my modmod (see my...
  14. Commander Bello

    Assumption: DLC protected by technical means and consequences

    Disclaimer: Mods, this thread is about the protection of DLC, not necessarily (although the topic will be touched) about Steam. In case you are not fine with such new thread, please transfer it to an already existing thread you think to be proper for this topic. As far as I see it, it doesn't...
  15. Commander Bello

    Please give us campaigns!

    At the 2K forum I have taken the liberty to propose to have campaigns. As I am not a modder by myself, I am posting the proposal here once again as it might give an idea to our skilled modding community.
  16. Commander Bello

    Multi-core/64-bit support

    The headline already states it: I would love to have multi-core and x64-support (as my current system is based on an i7-920 running under Win7 64 bit). Firaxis, please be open to future improvements in the areas of hard- and software!
  17. Commander Bello

    XML modular loading only partially working

    I made changes to a mod, therefor my observations may be due to mistakes of my own. I am using the "Rise of Mankind" mod (vers. 0.94) and made some changes regarding where you can create cottages, their bonuses and the growth rate. To do so, I made use of modular xml, which in the last game...
  18. Commander Bello

    Wrong behaviour of naval units

    As I have stated in this posting http://forums.civfanatics.com/showthread.php?p=5841314#post5841314 naval units do not behave in a senseful manner. In the actual case, I am blockading Carthaginian harbors with 3 privateers and 1 frigate, thus forcing the Carthaginian naval forces (10+...
  19. Commander Bello

    Things to patch

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