Search results

  1. L

    Enhancing Harbor ideas

    Yes, actually. The ocean STILL provides the majority of animal protein eaten by humanity, and that's after the modern day, America-led proliferation of industrial ranching. In antiquity the ocean was the single most reliable and effective source of protein you could get. And your use of...
  2. L

    New Tile Type: Natural Harbours

    So in another thread about why Civ 6 seems to hate the sea and the ocean as viable, workable tiles, I thought that possibly one way to help bring civs closer to shore and reward coastal activity would be the introduction of a new, and presumably relatively rare, type of tile: natural harbours...
  3. L

    Enhancing Harbor ideas

    Civ kinda has trouble with sea tiles because it has a barely more than non-existent trade system and refuses to give powerful tile bonuses to represent the reasons why humanity has spent much of its history inhabiting every coast it can. The sea gives you two things, a hell of a lot of food...
  4. L

    Civilization VI: How to reveal map?

    It depends how big an area you want to look at. Doing the reveal all requires you to then click through all of the natural wonder notifications. If you're stupid enough to move, you'll then be forced to meet every civ in the game, which takes ages because someone was infuriatingly obsessed with...
  5. L

    What do you want in a balance patch?

    BECAUSE SOME IDIOT THOUGHT WARRIORS SHOULD HAVE NO UPKEEP COST. This is why scum like Pedro can just s*** out a massive horde of warriors instead of doing literally anything else for a hundred turns in order to launch his completely guaranteed 'surprise' war. They can't bankrupt themselves with...
  6. L

    Civilization VI: How to reveal map?

    Step 1: Press F5 to quicksave. Step 2: Run warrior and settler around. Step 3A: Area sucks, start new game. Step 3B: Area good, press F6.
  7. L

    "Your promise broken"

    I'm wondering if it'll still do that thing from Civ 5 where they demand you not settle near them, you say yes, settle on the other side of the planet, then get angrily informed that you broke your promise not to settle in their areas. That's not even hyperbole, Greece was in the Russian start...
  8. L

    "Kin Shi Huang"

    It's not Euro-centrism to just roll with saying a name wrong because of a Euro-centric typographical expectations (Anglo-centric actually, since even IN EUROPE that doesn't work), or expecting them to change their transliteration to fit the demands of Euro-centric (Anglo-centric, actually...
  9. L

    "Your promise broken"

    "Stay away from my borders, player, you aggressive scum." *immediately settles cities directly on the player's borders*
  10. L

    Barbarian annoyance

    Barbarians are the second thing killing the game for me. It's not about the early game, it's about the mid-game, where it becomes nothing more than an annoying frustration for every centimeter of the world to be carpeted with a literally endless spam of scouts....which are allowed to destroy...
  11. L

    AI forward settling a lot

    It's one of the things that's killing this game for me. Once again, as per usual, they give absolutely no way to 'teach' the AI any cause-and-effect, so they will obnoxiously and aggressively dump cities directly on your border no matter how far away from their own lands, then consider YOU...
  12. L

    "Kin Shi Huang"

    The parochial ignorance in this thread is mind boggling. Demanding that Chinese Pinyin in some way shape up and 'spell things like they're said' is dumb to a degree that's barely imaginable, since Pinyin is an artificially built Romanization of Mandarin that is, as a result, a few billion orders...
  13. L

    Why are Swordsman so weak to Pikemen?

    Quite the opposite in fact; pikemen are what you got when there were strong, rich, and well organised states, or as was also occurring in Europe at the time, a situation in which there's a ****load of money and war going around which makes 'professional soldier' a really good job prospect all on...
  14. L

    Why the AI is Hostile:

    I'd be happier if I could send the same things back at them. I should be able to covet lands. I should be able to tell them I don't like their warmongering. I should consider them to be expanding too aggressively. But no, it doesn't matter. Basically, the computer can (and has always in every...
  15. L

    New AI Likes ICS?

    In my experience, it would appear that an AI will ICS if he has no competition. On a huge Earth map I found that in the 'old world' all the civs there had not filled out all the space. Not even close to it in fact, since the entirety of Europe and Sweden/Norway was untouched. There was an...
  16. L

    Incan Terrace Farms and CS

    Dwarves. They're not Incans. They're dwarves. You'll end up running with idiot glee towards every single mountain you find, a pick in your hand and terraces in your heart. Ever played a huge Earth map? You know how the west coast of north America in it is a hell of worthless mountains and...
  17. L

    Worst version of Civ EVER?

    Civ III, definitely. Though I voted for CivRev for the lulz.
  18. L

    Favorite Civilization!?

    There's elements of many I like depending on my mood; England entirely because of Longbowmen. They're basically Artillery, at a point when it's hilariously unfair. Germany has those Landsknects. I live in terror of the game ruining potential of those. Everyone hits Civil Service and Bismarck...
  19. L

    What do you Love about Civ V - Join the love fest

    The base of the whole game. Really, it's just so much better. Hexes, one unit per hex, economy, universal happiness, research, social policies, city border expansion, gold being useful, ranged attacks, the whole shebang. There's lots of things that need varying levels of tweaking to balance...
  20. L

    1 unit per hex: failed experiment

    I love the one unit per hex. The AI is dumb but I'm not going to bag a good mechanic just because in the very first interation the computers handling of it isn't brilliant. Might as well have stopped the Total War games a decade ago if that were the case, 'cause damn, the battle AI has always...
Top Bottom