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    Crime (Looting)

    Thanks for the help Joseph, but I've actually tried to anticipate it and feel Im doing everything I can. How does the AI handle Crime? better than the players I'd imagine.
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    Crime (Looting)

    I don't know if this has been talked about in the forum anywhere but I believe that the penalty crime (looting) cost is too steepe. Currently its -70gold on V36. As soon as you unlock the tech you vitualy loose all your GDP. I've tried building all the crime reduction buildings but their simply...
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    dormant volcano even.

    Thank you Dancing Hoskuld. I just thought that in the prehistoric era it would place my rivals at a huge long term advantage.
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    dormant volcano even.

    Forgive my noobness what is svn? And how do I obtain it?
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    dormant volcano even.

    Dormant volcano event fired cause all the tiles surrounding to give +50 food. Is this permanent,? A bug?
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    Love the Mod... A concern

    Is it possible to do it to an already existing single player game? the option is greyed out.
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    Love the Mod... A concern

    Nice to see you guys working soo hard all the time. Will all the performance improvements be implemented into the next patch? I will try simultaneous turns, i was just always afraid I'd be annoyed with the AI moving with my moves.
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    Love the Mod... A concern

    Just want to first state how much I appreciate everyone's work and I think this Mod has gone such a long way to give CIV 4 fundamental improvements in almost every way. Thank you for this amazing MOD! Over the years I've been playing Rise of Mankind, its addon A New Dawn, and now this great...
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    Bear Riders

    Dancing Hoskuld thank you soo much, deleting that cache worked!
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    Bear Riders

    I geuss you can call me a noob but I've tried holding shift to clear the cache not shure its working also, Im not shure how to use the SVN at all sorry. Can someone direct me to a link on how to do this? thank you for all your help soo far.
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    Bear Riders

    Dancing Hoskuld thank you for giving me the heads up. and Yes Joseph I agree with the tamed animals but doesnt it makes the Animal tamer wonders too easly accessed?.
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    Bear Riders

    Question about them. In past versions you needed the bear trainer to build them, why was wonder requirement removed? I think its a little streching it allowing everyone to build them considering our history never had them Its now megafunna tech and a palace to build. Curious to why this was...
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    C2C - Civics Discussion Thread

    Just curious about how defensive values are set inside cities. I've been presently playing a game and started to fall behind in tech. Upon having war declared I've trained about 20 catapults only to see that the bombard city doesn't reduce the defense of the city even 1%! Now my question is: in...
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    Caveman 2 Cosmos (ideas/discussions thread)

    I noticed it is quite difficult to acquire power buildings in the industrial era, but I like that concept.. Although I think there is a problem past that era. The opposite effect happening to the point where you have duplicate buildings which like Wave farm and tidal farms that are practically...
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    RAND 2.0 beta Gameplay and feedback

    I was able to Launch an A-bomb before the Manhattan Project was complete, not shure if this is a bug or was intended. Is this normal?
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    RAND 2.0 beta Gameplay and feedback

    The Computer Centre Nation wonder gives +5 to mech units, but this category has been removed. I suppose it should be switched Robot units, they would be the closest match. Nvm I must be going blind, sorry about that.
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    RAND 2.0 beta Gameplay and feedback

    I believe lots of people are experiencing this problem. My problem seemed to go away after starting a quick game. Give it a shot.
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    RAND 2.0 beta Gameplay and feedback

    I noticed in the civopedia each of the leaders have a personality description. However, I cannot quite understand what all the numbers mean exactly, can anyone elaborate to help me explain. I like the Idea, but maybe it should be explained better perhaps?
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    RAND 2.0 beta Gameplay and feedback

    Errrr.... Seems the problem has gone away. Im suspecting one of the custom options may be responsible for switching religions on and off. I hope this information will be useful to someone experiencing a similar problem.
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    RAND 2.0 beta Gameplay and feedback

    Havent had any problems yet besides... Are religions disabled in this beta build? Or have I missed the button to enable? Seems when I go to quick play religions are enabled, but when I create a custom game religions always seem to be disabled. Any idea would be thankful.
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