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    Valhalla's Champions: A Viking Tale

    Good story so far. I can't wait to see how this will develop.
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    TOV's Civics (Warlords)

    It seems I have some problems intergrating CivicInfosPlus Mod with my program. I have uploaded a verson without CivicInfosPlus Mod to the first post.
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    Princes of the Universe, Part I

    Magnificent story, Sisiutil! I can hardly wait for the next chapter. :goodjob:
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    [SDKModComp]CivicsInfosPLUS v0.8

    That's what I thought it did, but I wasn't quite sure. Thanks.
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    [SDKModComp]CivicsInfosPLUS v0.8

    This sounds exactly what I'm looking for, but I have one questionL what does <FreeSpecialistCounts> do?
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    TOV's Civics (Warlords)

    Thanks, Aussie Lurker. I looked into your mod, and it looks like what I'm looking for. I have a few questions it, but those questions would be better placed in yourthread, and not here.
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    TOV's Civics (Warlords)

    I have fixed some problems with the mod, and now it works. I apologize for any inconvenience.
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    TOV's Civics (Warlords)

    This mod changes the existing civics. It does not add any new civics, and requires Warlords. Tov's Civics Mod (Warlords) Changes over original game Government: Despotism Low Upkeep +10% distance maintenance* (Despots generally become corrupt) Anarchy Length of 2* Hereditary Rule...
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    [Scenario] Age of Discovery 1492-1792

    I think the senario would be beter if the English, French, and Spanish had degraded relations with one another. That is historicly acurate.
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    Omigod!

    I have no idea. I'm just spewing forth information.
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    Omigod!

    Oh. Well, acrording to the official forum:
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    Omigod!

    The Space Monsters have been disabled
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    The 'Ultimate' Civics Expander and Balancer Mod

    My system actually does not have a penalty for Universal Sufferage. I tried to keep things simple, and I did not deviate from the original civics as much as you are. I gave the gold-rush to emancipation and the +100% cottage growth to Universal Sufferage.
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    The 'Ultimate' Civics Expander and Balancer Mod

    Hello Aussie_Lurker. So we meet again. :mischief: Your mod looks good, but I am fully against Universal Sufferage causing War Wariness. The government type does not increase war wariness nearly as much as free speech. In fact, almost any effect that a government has on war wariness is almost...
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    CONTEST: Character Design for Galactic Civilizations II: Dark Avatar

    General 15N-128t37 Yor Collective Bio: General 15N-128t37 is on of the most well known tacticians in the Yor Army, and is one of the chief military advisors to NX-1. The general was the first you to think of joining the Yor Collective with the Drengin Empire in an alliance of convenience...
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    Inevitable Conflict? A First World War AAR

    This is a good story so far. However, I have never seen the World War I campaign. Is it a mod? Or did it come with a patch? Or is it an unanounced Warlords campaign?
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    Omigod!

    Whenever I find a class 26 planet. I just love those purple stars!
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    Civics: need modification?

    I have found that often is best to keep it simple. I tryied to do a complicated thing, but I eventually went back to a simple system.
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    New Modern Technologies. Opinions please?

    I have an idea for a new technology. In Brazil, they are using corn waste (stalk, leaves, ext) for an alternative fuel. Prehaps you could add this in somewhere in the near future techs. I can just imagine it: building tanks (NOT spaceship parts) with corn! :lol:
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    Custom Races

    I have rethought my race, and I have expaned the back story and such. Here are My Custome Race, 2.0: Custom Races Custom Races Race - Umbian Commonwealth Leader - Premier Thingol Homeworld - Umbanor Traits: Speed +1 Moral +10% Research +10% Sensors +1 Creativity +25%...
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