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  1. Baskedyt

    Buildings/units tap is not showing

    I have updated to the current SVN version (today) and started a new game. But in the city pop-up and the city screen, the recommendation tap shows up, but the unit tap, city tap and wonder tap show up blank. There is only a bar at the top, which doesn't do anything. It does the same when it's...
  2. Baskedyt

    Ad tech by era?

    Hey. When I play C2C, usually only a few civs can keep up with research after the middle ages, and the rest fall behind - way behind. So in order to keep those civs in the game, I sometimes go into WB, where I use the function "Ad tech by era" to a specific leader. But now I can't find...
  3. Baskedyt

    No XP for Missile Units?

    I've build missiles for the first with v.2.81 - at this point Guided Missile, and I've notice that there are promotions just for Missile Units (GPS, Laser Guidance etc.) with v. 2.81. But how can these units earn XP, so I can give them these special promotions? I know that nether Garrison nor...
  4. Baskedyt

    Unit type production bonus

    Is it possible to change to code so that you can make buildings that give production bonus to certain unit types? (ie. melee, archer, tracked etc.) Background. I was looking for a way to use current resources as strategic resources, and my first choice was Hemp which were/are used for ropes...
  5. Baskedyt

    strategy behind UN-troops?

    I've upgraded from ver. 2.2 to 2.51, and found a lot of very interesting new features. But I have a problem figuring out what's so special about the UN-troops. I can't find any strategy guide or feature-guide on how the are meant to be used. Can anyone help me? (just the short version ;))
  6. Baskedyt

    "We Health the King Day"

    I love playing this ROM mod - I really do! But there is one issue that annoys me, and it has been around all the way through CIV4. If I have a double :) than :mad: there is a chance that the city will celebrate "We Love the King Day" - with the benefit that follows (no city maintenance)...
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