- Joined
- May 5, 2005
- Messages
- 9,974
Frohe Weihnachten und ein gutes neues Jahr wuensch ich Dir auch.
Vielen Dank! (Translation: Thank you very much!)
I don't quite fancy those cities. Can those be replaced with standard CCM cities?
What you see are size 1 city graphics for era 1, based on resource graphics. These city graphics grow dynamically by road graphics that also contain building graphics and in later eras and/or citysizes these cities will grow to the normally known citygraphics.
This methode has some massive advantages compared to the old way of doing Civ 3 maps. The CCM worldmap holds 512 cities on fixed places with the correct names without assigning them to certain civs (exception are the starting locations of these civs). The former barbarians are now minor civs, that hold and defend most of these cities, so most places for your cities must be conquered first. For example, if the Dutch want to get the city of Cologne, they first have to conquer the citytile from the original inhabitants of that city and than hold that tile until a settler gives the first Dutch population point to that city.