No laurels for us unless the other teams broke the hindu condition, which I don't think they did. Still, we were lucky to pull it off. Damn lucky I sent those twop missionaries towards the back door once I realized that the peace with Hatty meant they had no way to go north thru the ice blockade.
Anyhow... the final turnset was indeed a nail-biter. 4 turns in, Shaka went into Free Trade and we lost Friendly status. A spy in his hindu city was caught the same turn. Another spy was caught trying unsuccessfully to flip him back to merc.
3 emergency spies waiting in Babylon are sent to his nearest city. One is caught along the way! Then, another failed flip-mission. Last chance (not really, still had enough turns to build new spy in Babylon, but last chance maybe from diplo standpoint) spy succeeds. Shaka at +12 Friendly. One more spy caught he'd be at +11 Pleased. Start looking at Liz, shes Friendly now, so a little back-up makes me feel better.
Closing borders to Shaka works as anticipated... now its a clear path to run to New Sarai.
Uh oh... Liz goes to Free Trade, no longer Friendly. No spies nearby (totally braindead did not remamber Kago... duuuuhhhh!!!!). But one of the modifiers on Shaka increases, so he's at +13. Still a little margin, but I do not want to put more spies in Shaka land at this point. GSpy born, head to Shaka land to perhaps infiltrate, but he won't get there until 2t from the vote... that's enough, maybe. Forge ahead and hope Shaka doesn't flip out of merc again before the vote. Not automatic and irreversible doom maybe, but my nerves can't take much more...
I have a H-miss standing by in HC's smallest city in case needed. Planning to gift Satsuma as soon as we teleport the 2 H-miss to Mansa. Check every turn to be sure he will still take it.
Demand/request from Cyrus to join war against GK. No thank you.
Now's the moment of truth... still 2t to vote, but if the teleportation doesn't work, we are...(insert naught words here).
Cancel open borders with GK... leave the diplo advisor screen, and see two hindu missionaries with 1.7 movement left sitting in Phyrgian!!! YES!!!! Move them to Walata and Timbuktu and gift them both. Gift Satsuma. Cross fingers. Next turn, all civs are voting members! But we still hold too many votes (of course).
Babylon and Dur-K gifted to Shaka. Now everythings green, except Shaka's relation which is still yellow. The spies in Babylon are the only units still in the gifted cities... but they won't be needed because the vote comes when I end turn, and even if Shaka goes out of friendly status after I vote, it doesn't matter, he votes at the same time (I'm pretty sure), and he's friendly now.
End turn. Diplo victory is the only option showing. Select that. Vote comes up... click abstain (just kidding). Vote, and wait for result. Shaka votes his 42 votes for us, and we win.
We had a whole 2t margin with the teleportation thing. But I guess if you don't like delicate situations, you don't like religious victories.
Our final score was 60180 or thereabouts, so we have no risk of spoons. We also beat at least two teams outright.
And if we'd had decent map knowledge earlier, we could have saved about 700 years and made a showing I think. (Monday morning quarterbacking).
Here's the few screenshots I took.
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Thanks a lot for a fun game. I've learned a lot about spy/AP synergy and teleporting. It was a really fun game, thanks to Neil for his efforts... I bet this one required tons of testing.
I think we need to remember that on heavily doctored maps, learning the map as soon as possible is essential.
Anyhow, I think we beat what we could have done with culture, considering Liz had already scarfed up the impportant culture-wonders while we were still fighting Toku/Hammy for our very survival.
It will be interesting to see whether the AI behaved similarly in other team's games. We are OK to visit other team threads now, but just don't post in any team thread if they have no0t finished their game yet.
Thanks a lot guys, there was a lot of stimulating discussion. I'll remember SGOTM15 for a long time. And now I can hopefully sleep through the night again.
At least until SG16 gets hot.