Version 1.2 Changelog
General changes and UHV updates:
- Raised Majapahit's UHV threshold
- 3rd Butuanese Goal requires 20000 Gold
- New first Mongol/Chagatai Goal, with a tweaked start
- I made the Ming work
- New Ming UP: The Power of the Grand Secretariat: Reduced cost for civics with High Upkeep
- New Ming UU: Shenji Musketeer
Additions/Removal:
- Some wonders can only be build before a certain era
- Some more order in python organizations
- New era: Imperialism
- Stability maps for respawned civs (Jaffna etc.)
- Update in the DCN: Vassal names for Majapahit, the Chinese vassal names for every civ with the MoH
- 2 new, unplayable civs for the 500AD scenario: Sui and Hephthalites (thanks to cybrxkhan for the
Hephthalites)
- 2 new LH for the new civs: Wendi and Mihirakula
- Some Projects are more likely to be buildt in certain areas by the AI
- Added Vedas as a Project
- Farms give extra
on Rice without giving access to the resource
- removed Global Warming yet again
Map and province changes:
- Fixed "Koshgar" cityname
- Moved Terauke away from the spices
- Hangzhou moved 1S
- Some tweaks on 500AD scenario (minor Sui, Hephtalites)
- Made Manchuria less juicy
- Fixed the Chola Settlermap in Southern India to prevent Kanchipuram
XML/text updates:
- Proper name for Bilge Khagan
- Removed unused concept page
- Fixed some texts
- Some new texts
- Da Nang renames to Indrapura if indie
- New names for difficulty levels: Enuch/Mandarin/Emperor
- Butuan's adjective is "Butuanese" instead of Phillipine
- If you choose Trade in the Silk Road event, the resource and the amount of Gold you get is shown properly
- Renamed the Hephthalite Horse Archer to Huna, and made it the UU of the Hephthalites
- Fixed a small typo in Sapadbizes' Civopedia entry
- Removed Indies from Civopedia
- TXT_KEY_AGE_SILK ???
- Hephthalite and Sui have the right DCNs at start
Art/Sound updates:
- Fixed button of Marsh terrain
- Updated Trung LH art
- New button + dynamic art for Camels
- Updated Burmese UHV text
- Moved around some Buttons in Atlas, all buttons are in a atlas now
- Some buttons are more polished
- Fixed Jurchen Bowman art
- All buttons from LH and Projects are in the atlas
- Izumo Shrine is on land instead of reaching in the water like a harbor
- Return of Cultural Citystyle's walls (just for a little flavor.)
- New art for Jinyi Wei Department
- Fixed unit sound for Indo-Greeks and Göktürks
- Reskin for new Ming UU
- Reskin for Black Infantry, the rename for Qin UU
- Fixes of the Buttons for the civs and Mihirakula
- New BG for Sapadbizes
Balance:
- Triremes can upgrade to War Ships
- University provides 2 scientist slot, Academy 1 scientist slot, Library 1 scientist
- Horse Archer don't suffer -40% city attack anymore
- Mongol UP nerfed a little
- Mongol's cost for everything increased
- Ulug Beg Observatory moved to Exploration, so it's getting buildt in it's actual timeframe
Bugfixes:
- Japanese UHV screen
- Fixed the Victory Screen, so that the progress of all the things that can't be found anywhere else is shown
properly
- Fixed all bugs in Siam's and Chagatai's UHVs
- Some fixes in the audio. Requires a new music module, i fear.
- Fixed all Ming UHVs
- Fix the missing font next to your GG expirience
- Fixed the autoplay in the 500AD scenario
- Fixed the Assassin Invisibility
- Martime System and Incense Road are only buildable in coastal cities again
- Exposed Gupta UP to DLL to make it work every time
- Fixes in the Nanzhao settlermap
- Fixed Arthashastra Movie
- Han's 2nd UHV triggers after Japan spawn