shenryyr
serval
v26 with same-day patch
Posting this as a separate thread in order to not clutter any further. Sorry other threads!
I'm using 32bit win7 with 4gb (2x2gb paired) ram and a 1gb video card, viewports are on with size 30x30, and all the graphics settings at low/minumum except medium render quality (on low, I get pink "missing" textures on some tiles)
I have been keeping an eye on memory usage, and the game MAF crashes at around 1.6gb pretty regularly. From what people have already said, this should not happen with so little memory being used, and yet it does. Frequently. What could be causing this?
The non-MAF crashes happen quite randomly, I will surely post some minidumps from those, but they don't seem to be repeatable so save files might not be of use.
Really important to note... it does not crash in early game stages, only once we are about 10% into a snail prehistoric game, when there is more uncovered map, more units, etc, and the crashes come closer together as we progress from that point.
Here's a couple non-maf crashes with minidumps, savefiles, and bbai if that helps at all
http://forums.civfanatics.com/showpost.php?p=11844097&postcount=358
any help would be of course appreciated
Posting this as a separate thread in order to not clutter any further. Sorry other threads!
I'm using 32bit win7 with 4gb (2x2gb paired) ram and a 1gb video card, viewports are on with size 30x30, and all the graphics settings at low/minumum except medium render quality (on low, I get pink "missing" textures on some tiles)
I have been keeping an eye on memory usage, and the game MAF crashes at around 1.6gb pretty regularly. From what people have already said, this should not happen with so little memory being used, and yet it does. Frequently. What could be causing this?
The non-MAF crashes happen quite randomly, I will surely post some minidumps from those, but they don't seem to be repeatable so save files might not be of use.
Really important to note... it does not crash in early game stages, only once we are about 10% into a snail prehistoric game, when there is more uncovered map, more units, etc, and the crashes come closer together as we progress from that point.
Here's a couple non-maf crashes with minidumps, savefiles, and bbai if that helps at all
http://forums.civfanatics.com/showpost.php?p=11844097&postcount=358
any help would be of course appreciated
