Star Wars MOD Tech Library

Varlin Saliptor

Does not hate the future.
Joined
Oct 8, 2004
Messages
1,516
Location
San Antonio, Texas
This is now a library for Star Wars Techs. Anyone who has one they would like to post, post it here.

Alright guys, here is a set of ten techs for the SW mod. I figured I'd wait for final judgement on the tech tree, before I made any more. These are the ones I had finished anyway. Preview is included.
Names of each:
1st row:Blasters, Comlinks, Ascension Weapons, Jedi Temple, Explosives
2nd row:Moisture Processing, Breathers, repulsorlift, bacta, power core
 

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does pod racing realy belong in the game that is like haveing horceracing. You should try replacing it with fuel cells or some other engine related thing imo
 

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Clone Wars/Galactic Civil War Beta Mods Tech Tree Icons - By Sheepmonster

Here are the tech icons that were used in the original beta mods that were made. Sheepmonster deserves most if not all of the credit for making these, I originally thought they were Pleb's work. To save some time, I think some of these can be used for the newer version of the mod we're working on.





A1 - Mechanics
A2 - Construction
A3 - Blasters
A4 - Comlinks
A5 - Droids
A6 - Planetary Defense

B1 - Advanced Construction
B2 - Shielding Systems
B3 - Repulsorlifts
B4 - Heavy Blasters
B5 - Tractor Beams
B6 - Hyperdrive

C1 - Sublight Engines
C2 - Laser Cannons
C3 - Proton Torpedoes
C4 - Laser Cannon Batteries
C5 - Warships
C6 - Starfighters

D1 - Durasteel
D2 - Heavy Armor
D3 - Planetary Assault
D4 - Heavy Space Combat
D5 - Heavy Warships
D6 - Sector Defense

E1 - Gravity Well Generators
E2 - Concussion Missiles
E3 - Swift Starfighters
E4 - Bomber Starfighters
E5 - Advanced Starfighters
E6 - Combat Tactics

F1 - Starfighter Squadrons
F2 - Commando Teams
F3 - Space Fleets
F4 - Command Ships
F5 - Superweapons
F6 - Elite Defense

DOWNLOAD BETA MOD TECH ICONS
 
uh...i made the original tech tree and stuff for the first mod. and we decided that e1, gtravity well projetors, was an impossibility, as there was no practical use for them in the mod.
 
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