Open, 100k.
Link to AA spoiler
Link to MA spoiler
Settling the continent
I had the continent all to myself from 760 AD and I settled a town every two tiles whereever I could fit one in. When I entered the IA in 910 AD I was up to 97, and I maxed out at 125. All my cities where on the same mainland (except the original four) thus getting the benefits of the Pyramids, and later also Bach's. Workers cleared jungle, irrigated and roaded while waiting for Steam Engine.
The Red-and-Golden Age
In 1000 AD, I finished three wonder builds in one turn - Sistine, Newton's and Copernicus'. Any wonder would have triggered my GA as I already owned the Oracle and the Great Library, but I saw it fitting that these also fitted our traits. The extra commerce allowed me to make full speed towards Communism, which came in 1030 AD. I was reluctant to switch immediately, in hindsight a mistake that may have cost me a full turn
. I figured I was doing quite nicely on gpt and drafts/disbands, and I didn't want to waste any turns in anarchy. A turn later I changed my mind and revolted.
The following list says it all:
1040 AD: 587 cpt (this turn I revolted)
1050 AD: 590 cpt (this, and following turns, I spent rushing)
1060 AD: 743 cpt (this turn all the rushed stuff was built)
I actually rushed a slew of Universities on the first Red turn, even though I didn't yet have temples in those towns, simply because I could and because 4 cpt is more than 2 cpt even though the shield per culture is worse.
I stayed in Communism until 1180 AD when I could no longer afford the upkeep. By then I was up to 1077 cpt, after the first Red turn the cpt gain went to more normal levels.
Revolution is the name of the game
I made an interesting observation at this point. I was under the impression that you gain no culture while in Anarchy, however, this seems not to hold for the last turn, the one where you get to choose a new government. On this map that meant the same turn as the one you revolted in, so no stalled culture gain ever*. Recalling what DaveMcW said:
Finally over the edge
The revolution scheme worked really well, and allowed me to lower the end date far more than I had thought possible. If I had only ventured to do this during my GA as well I might have been able to push it even more.
Be that as it may, the actual outcome is still far better than I had dreamed possible: I got to 100k in 1475 AD
, making 1645 cpt in the end. 
And what's more, the final scores:
Jason: 9666
Firaxis: 2517
I rushed the crap out of my citizens, hardly ever saw a happy face outside my core, and still I almost beat 10000 jason!
I guess the best date calculation for 100k takes into account the 80% water and the relatively low food.
On the downside, I've never played a game this tedious before. I really hope I get the award for this one, if not I doubt I'll ever find the time to go after it again.
*Regarding gaining culture the last turn of Anarchy. This is not true for the cities themselves, the cpt of a city won't count against the total culture of that city on the last turn of Anarchy, but will still count towards the total for the civ.
Link to AA spoiler
Link to MA spoiler
Settling the continent
I had the continent all to myself from 760 AD and I settled a town every two tiles whereever I could fit one in. When I entered the IA in 910 AD I was up to 97, and I maxed out at 125. All my cities where on the same mainland (except the original four) thus getting the benefits of the Pyramids, and later also Bach's. Workers cleared jungle, irrigated and roaded while waiting for Steam Engine.
The Red-and-Golden Age
In 1000 AD, I finished three wonder builds in one turn - Sistine, Newton's and Copernicus'. Any wonder would have triggered my GA as I already owned the Oracle and the Great Library, but I saw it fitting that these also fitted our traits. The extra commerce allowed me to make full speed towards Communism, which came in 1030 AD. I was reluctant to switch immediately, in hindsight a mistake that may have cost me a full turn


The following list says it all:
1040 AD: 587 cpt (this turn I revolted)
1050 AD: 590 cpt (this, and following turns, I spent rushing)
1060 AD: 743 cpt (this turn all the rushed stuff was built)
I actually rushed a slew of Universities on the first Red turn, even though I didn't yet have temples in those towns, simply because I could and because 4 cpt is more than 2 cpt even though the shield per culture is worse.
I stayed in Communism until 1180 AD when I could no longer afford the upkeep. By then I was up to 1077 cpt, after the first Red turn the cpt gain went to more normal levels.
Revolution is the name of the game
I made an interesting observation at this point. I was under the impression that you gain no culture while in Anarchy, however, this seems not to hold for the last turn, the one where you get to choose a new government. On this map that meant the same turn as the one you revolted in, so no stalled culture gain ever*. Recalling what DaveMcW said:
I took these words to heart, and for the rest of the game (until there was no further gain to be made) I used the following strategy.DaveMcW said:This is a good map to try out Communism... you can switch the heck out of it in 1 turn.![]()
- Spend a turn or two as a republic, thus getting full growth from all the nice railroaded irrigated grasslands.
- Revolt to Communism and rush all citizens that won't help town growth, or those that help complete a project.
- Revolt back to Republic again and repeat.
Finally over the edge
The revolution scheme worked really well, and allowed me to lower the end date far more than I had thought possible. If I had only ventured to do this during my GA as well I might have been able to push it even more.
Be that as it may, the actual outcome is still far better than I had dreamed possible: I got to 100k in 1475 AD


And what's more, the final scores:
Jason: 9666
Firaxis: 2517
I rushed the crap out of my citizens, hardly ever saw a happy face outside my core, and still I almost beat 10000 jason!

On the downside, I've never played a game this tedious before. I really hope I get the award for this one, if not I doubt I'll ever find the time to go after it again.

*Regarding gaining culture the last turn of Anarchy. This is not true for the cities themselves, the cpt of a city won't count against the total culture of that city on the last turn of Anarchy, but will still count towards the total for the civ.