Turnset 6 - Gosha (400BC - 125AD)
Revolted to Repr+Slavery at turn 1
Warfare
Decided to take 3 closer and better cities of Shaka in the first setting. Attacked the capital with 3-galley seaborn desant. Second attack force was aiming at the peninsula city, but only after repelling possible attack on our cities - Shaka had 5-unit stack roaming close to our borders, threatening the improvements.
The capital was attacked with 4 maces and 2 cats borne by 3 galleys. Similar force was at the second front, with former city garrisoned 3 archers and axe supporting them.
As the result, we captured all 3 cities in 5 turns, with Shaka's stack suiciding over our jungle-stationed maces. 3rd city was razed due to inferior location. Peace Treaty for IW, HBR and map. Losses - cmth like 3 cats, 1 axe, 1 archer. Shaka is left with 2 marginal cities to the west of Ulundi, one of them on top of copper.
City Development
Marble city built Moai via several slavery overflows from granary, forge, lhouse, library. Also, a settler for repopulating ex-Shaka lands was made. In our weak Stone city I built granary, forge, lhouse, library; Colossus should be finished soon, but for the barb galley threatening our fishing nets.
Capital after training 8 maces built GLib, baray and is starting HG. Elephant city on the west is building Parthenon.
A GS is born in the capital.
We've discovered Poly, Aesthetics, Literature, Currency, Paper and are currently researching Edu.
We got several events: a farm was destroyed, we got a free apple wood with +1 food, which we gladly turned into a good farm, and gems popped in a mine in capital's BFC - other teams, please don't hate us.
The task for the next person is optimise the Oxford timing, grab Music GA, finish wonders, repop the land (we've indicated several good places so far) and perhaps finish the old Shaka.
Revolted to Repr+Slavery at turn 1
Warfare
Decided to take 3 closer and better cities of Shaka in the first setting. Attacked the capital with 3-galley seaborn desant. Second attack force was aiming at the peninsula city, but only after repelling possible attack on our cities - Shaka had 5-unit stack roaming close to our borders, threatening the improvements.
The capital was attacked with 4 maces and 2 cats borne by 3 galleys. Similar force was at the second front, with former city garrisoned 3 archers and axe supporting them.
As the result, we captured all 3 cities in 5 turns, with Shaka's stack suiciding over our jungle-stationed maces. 3rd city was razed due to inferior location. Peace Treaty for IW, HBR and map. Losses - cmth like 3 cats, 1 axe, 1 archer. Shaka is left with 2 marginal cities to the west of Ulundi, one of them on top of copper.
City Development
Marble city built Moai via several slavery overflows from granary, forge, lhouse, library. Also, a settler for repopulating ex-Shaka lands was made. In our weak Stone city I built granary, forge, lhouse, library; Colossus should be finished soon, but for the barb galley threatening our fishing nets.
Capital after training 8 maces built GLib, baray and is starting HG. Elephant city on the west is building Parthenon.
A GS is born in the capital.
We've discovered Poly, Aesthetics, Literature, Currency, Paper and are currently researching Edu.
We got several events: a farm was destroyed, we got a free apple wood with +1 food, which we gladly turned into a good farm, and gems popped in a mine in capital's BFC - other teams, please don't hate us.
The task for the next person is optimise the Oxford timing, grab Music GA, finish wonders, repop the land (we've indicated several good places so far) and perhaps finish the old Shaka.