BAT 2.1 Crash

Blondel58

Chieftain
Joined
Jan 26, 2009
Messages
72
Location
Klosterneuburg
:( My BAT-game crashes in the renaissance era after pressing ENTER :cry:

I add the error log as a txt file, since it is too long for adding it in spoilers
 

Attachments

You only need to post the thread list. The rest is pure gobbledegook to mere mortals.

It looks as if it crashed while trying to animate an improvement. From the names of the classes involved (NiControllerManager, NiActorManager), I guess one of the .nif files is faulty, related to a goal you were pursuing ...
Spoiler :

Code:
0   com.aspyr.civ4bts             	0x0068c3c2 
NiControllerManager::AddSequence(NiControllerSequence*, char const*, bool) + 76
1   com.aspyr.civ4bts             	0x0067ac86 
NiActorManager::ChangeSequence(unsigned short, NiControllerSequence*) + 68
2   com.aspyr.civ4bts             	0x0060db04 
FResourceMgr::CreateAnimation(FActorManagerProxy*, int, bool) + 108
3   com.aspyr.civ4bts             	0x0060dc5f 
FResourceMgr::SetTargetAnimation(FActorManagerProxy*, int, bool) + 99
4   com.aspyr.civ4bts             	0x005ed859 
FActorManagerProxy::SetTargetAnimation(unsigned short) + 33
5   com.aspyr.civ4bts             	0x00af5c24 
CvPlotBuilder::doFinalizeImprovement(CvLSystemNodeInstance*, 
CvLSystemArtRef*) + 2212
6   com.aspyr.civ4bts             	0x00af6812 
CvPlotBuilder::doFinalizeNode(CvLSystemNodeInstance*, CvLSystemGoal&) + 156
7   com.aspyr.civ4bts             	0x00ae739c 
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*, 
CvLSystemGoal&, int) + 156
8   com.aspyr.civ4bts             	0x00ae7752 
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*, 
CvLSystemGoal&, int) + 1106
9   com.aspyr.civ4bts             	0x00ae7752 
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*, 
CvLSystemGoal&, int) + 1106
10  com.aspyr.civ4bts             	0x00ae7752 
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*, 
CvLSystemGoal&, int) + 1106
11  com.aspyr.civ4bts             	0x00ae7752 
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*, 
CvLSystemGoal&, int) + 1106
12  com.aspyr.civ4bts             	0x00ae79e7 
CvLSystemInstance::continue_dfs_to_meet_goal(CvLSystemGoal&) + 233
.....

BAT is known to be buggy, and not just on the Mac. I imagine you have hit one of its problems.
 
Plantation graphics are causing crashes if built on bananas or incense, for certain civs. I'm guessing this is the issue you are getting. Unfortunately I'm unable to fix it until the author of that particular component updates it. This will be soon though apparently.
 
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