0 com.aspyr.civ4bts 0x0068c3c2
NiControllerManager::AddSequence(NiControllerSequence*, char const*, bool) + 76
1 com.aspyr.civ4bts 0x0067ac86
NiActorManager::ChangeSequence(unsigned short, NiControllerSequence*) + 68
2 com.aspyr.civ4bts 0x0060db04
FResourceMgr::CreateAnimation(FActorManagerProxy*, int, bool) + 108
3 com.aspyr.civ4bts 0x0060dc5f
FResourceMgr::SetTargetAnimation(FActorManagerProxy*, int, bool) + 99
4 com.aspyr.civ4bts 0x005ed859
FActorManagerProxy::SetTargetAnimation(unsigned short) + 33
5 com.aspyr.civ4bts 0x00af5c24
CvPlotBuilder::doFinalizeImprovement(CvLSystemNodeInstance*,
CvLSystemArtRef*) + 2212
6 com.aspyr.civ4bts 0x00af6812
CvPlotBuilder::doFinalizeNode(CvLSystemNodeInstance*, CvLSystemGoal&) + 156
7 com.aspyr.civ4bts 0x00ae739c
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*,
CvLSystemGoal&, int) + 156
8 com.aspyr.civ4bts 0x00ae7752
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*,
CvLSystemGoal&, int) + 1106
9 com.aspyr.civ4bts 0x00ae7752
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*,
CvLSystemGoal&, int) + 1106
10 com.aspyr.civ4bts 0x00ae7752
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*,
CvLSystemGoal&, int) + 1106
11 com.aspyr.civ4bts 0x00ae7752
CvLSystemInstance::dfs_to_meet_goal(CvLSystemNodeInstance*,
CvLSystemGoal&, int) + 1106
12 com.aspyr.civ4bts 0x00ae79e7
CvLSystemInstance::continue_dfs_to_meet_goal(CvLSystemGoal&) + 233
.....