Thanks for the praise that the script is getting. I appreciate it.
I might be misinterpreting you so feel free to ask again.
All of CivIV's map scripts are python scripts so you don't need to install python to your machine to make use of this script. You can generate a LandMasses map in exactly the same way as you would generate a map from the custom game set up menu ... unless you're using BtS in which case there seems to be some as yet undetermined problem but there's a workaround documented in my previous post in this thread.
Python is only neccessary if you want greater customisation over the placement of resources - see the notes on options 30-36 in the readme.
Jpinard:
How do I get a fresh start with this? Do you have to have python installed to generate maps with this? Or did you add functions in the script so "if" you load it up in python you'll then easily see?
Thanks!
I might be misinterpreting you so feel free to ask again.
All of CivIV's map scripts are python scripts so you don't need to install python to your machine to make use of this script. You can generate a LandMasses map in exactly the same way as you would generate a map from the custom game set up menu ... unless you're using BtS in which case there seems to be some as yet undetermined problem but there's a workaround documented in my previous post in this thread.
Python is only neccessary if you want greater customisation over the placement of resources - see the notes on options 30-36 in the readme.