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#1001 | ||
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Le Roi Soleil
![]() Join Date: Mar 2003
Location: Arlington, VA
Posts: 12,132
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Beer is living proof that God loves us and wants us to be happy -Ben Franklin |
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#1002 | |
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Prince
Join Date: May 2011
Location: Finland
Posts: 459
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Pretty decent concept idea ![]() I would perhaps slightly improve/change the UA some how. I will add the idea to the OP within next update. @VascoDeQuiroga I think all unique components are overpowered. Should be adjusted/changed... Perhaps Military Cadets could start to produce GG points after being garrisoned in a City (except puppet cities) for 20 turns, instead of automatically turning to GGs.
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#1003 | |
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Emperor
Join Date: Dec 2009
Location: behind you
Posts: 1,866
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#1004 | |
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Chieftain
Join Date: Mar 2012
Posts: 23
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+2 Culture and Happiness from cities post-Rennaissance. Each resource within the empire gives +1 production. Great Person spawn rate increased.
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#1005 | |
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Emperor
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per turn(instead 4 ) with +1 for each luxury resource worked by citizens in city's borders .
Last edited by GenjiKhan; Apr 02, 2012 at 09:27 PM. |
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#1006 |
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Maximón
Join Date: Dec 2011
Location: North Carolina
Posts: 4,218
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Sounds pretty good, but improving the Great Person spawn rate as a whole is probably unneeded and might unbalance it.
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#1007 | |||
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Prince
Join Date: May 2011
Location: Finland
Posts: 459
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Yeah, looks now good to me as well but I'd leave increased GP spawn rate out. ![]() From the other thread (posted here to get comments about Khmer uniques. Will add it to the OP when it's ready) : Quote:
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Khmer Leader: Suryavarman II Capital: Angkor Starting Bias: Jungle/Grassland/Forest Music Theme: ? Unique Unit: Ballista Elephant. Replaces Trebuchet. Siege unit which can defend itself effectively. Unique Building: Baray. Replaces Aqueduct. Addition to Aqueducts normal effects, Baray gives Faith. Unique Ability: _NONE_ - Perhaps Khmers should be a Faith/Production emphasized Civ ? (2KForums had a poll about wishes for new Civs by gameplay and Prod/Faith was among Espionage the most wanted) ![]() Comments about chosen leader, capital, unique components - most of all good ideas for the ability? And suggestions for the Khmer music theme?
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#1008 | |
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GoogleCiv 2.0.0 coming...
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My Khmer civ idea does for the most part run along similar lines to this, so I do like these ideas. I'm not sure about the Ballista Elephant replacing the Trebuchet, it just doesn't sound right to me. I stick to the notion of Elephants = unique Knights where India and Siam currently sit. I like the idea of the Baray producing Faith, before the G&K announcement I went for a Baray that produced Culture as well as extra Food under the same basis. I'd like to see all these elements at work.
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#1009 |
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Prince
Join Date: May 2011
Location: Finland
Posts: 459
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Yeah, I'd go with Culture or Faith with the Khmer. Perhaps the UA could be something along these lines "Temple Builders - Cultural buildings cost 25% less production and 25% less gold to purchase. Faith buildings cost 20% less faith to purchase." (taken from ShahJahanII Chola concept)
@ chrissifniotis You have had a lot good Civ ideas. Are there any especially you would like to see of being added to the OP ?. Please PM if you do
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#1010 |
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GoogleCiv 2.0.0 coming...
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For the moment no. I'm waiting for the release of Gods and Kings so I can play it, understand the new concepts intimately, and then edit my original ideas to unused civ accordingly. Some civs would incorperate a religious aspect, like Ethiopia, the Khmer and Mali, but until I get to play Gods and Kings it doesn't feel right for me to continue posting things up. I just feel the need to be exact, no idea what it is.
Thanks for the invitation though, and when enough time passes I will be inclined to submit ideas. |
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#1011 | |
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Chieftain
Join Date: Mar 2012
Posts: 22
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Last edited by VascoDeQuiroga; Apr 03, 2012 at 06:54 AM. |
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#1012 | ||
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Deity
Join Date: Nov 2011
Posts: 2,275
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[QUOTE]Dengue Fever...?
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I'd also go with Jayavarman VII as the leader - makes more sense with a heavy production focus (Suryavarman constructed Angkor Wat and Beng Melea, but the majority of the structures in Angkor Thom, and many elsewhere, were Jayavarman's doing), as well as his being the more notable Khmer leader historically. Either works well with faith - Angkor Wat is of course one of the world's foremost Hindu monuments, but the Bayon is an equally explicit statement of Jayavarman's Buddhist faith. Hmm, I'm getting an idea: Khmer Leader: Jayarvarman VII Language: Khmer Capital: Yasodhapura Unique Ability: +2 Production when constructing culture or faith-producing buildings. Unique Unit: Ballista Elephant (replaces Catapult). Unique Building: Prang (Replaces Temple). Generates faith in addition to normal effects. Also, with other cities, let's try and find more real Khmer cities so that they don't all get named after individual monuments (and those with their modern names), and particularly no Yasodhapura and Angkor Thom as separate cities (they're the same place - Angkor Thom is just the modern name for the city built on the Yasodhapura site by Jayarvarman, and translates as 'Great City'). These could include: Preah Prisnulok (the historic name for Angkor Wat). Beng Melea Banteay Srei Banteay Kdei Preah Vihear Bakong Lolei Preah Ko Phimai Phanom Rung Krong Chaktomuk (historic name for Phnom Penh, a late-founded Khmer city that replaced Angkor Thom as the capital). |
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#1013 | |
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Le Roi Soleil
![]() Join Date: Mar 2003
Location: Arlington, VA
Posts: 12,132
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Here was my full proposal (replaces Trebuchet): Movement: 2; Strength: 15; Ranged Strength: 20; Range: 2; Cost: 170 hammers; Required: 1 Iron. Basically, these are units that don't need to be escorted and can walk directly up to cities. It's slower speed reflects the fact that it's carrying a giant contraption on its back and means it's the same speed as the Siamese Nelephant.
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Beer is living proof that God loves us and wants us to be happy -Ben Franklin |
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#1014 | |
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Prince
Join Date: May 2011
Location: Finland
Posts: 459
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"Historians are divided on the meaning and functions of barays. Some believe that they were primarily spiritual in purpose, symbolizing the seas surrounding Mount Meru, font of the Hindu cosmos. Others have theorized that they held water for irrigation of fields. It is possible that the function was a combination of these explanations, or others." http://en.wikipedia.org/wiki/Baray This is where I came up with the Baray Faith idea. But I think Prang would be much better UB. I think it should be the one for the Khmers. I also like your UA idea and Jayavarman VII as the leader, would give additional fresh elements to make it different from the Civ4 concept.
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"Suns may rise and set in Suomi, Rise and set for generations, When the North will learn my teachings, Will recall my wisdom-sayings, Hungry for the true religion. Then will Suomi need my coming, Watch for me at dawn of morning, That I may bring back the Sampo, Bring anew the harp of joyance, Bring again the golden moonlight, Bring again the silver sunshine, Peace and plenty to the Northland." Wainamoinen in Kalevala; Rune L Civ5 Civilizations/Leaders Wanted! Civilopedia V |
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#1015 | |
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Deity
Join Date: Nov 2011
Posts: 2,275
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And seriously, Wikipedia captions its picture "Main shrine of the Khmer temple in Nakhon Ratchasima, exhibiting a prang"?? Nakhon Ratchasima is a Thai province, with at least two major Khmer temple complexes. Which one's that - Phimai, Phanom Rung, somewhere else (from recollection it's Phanom Rung)? |
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#1016 |
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Map and Icon Maker
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I find Prasats would make more sense as a UB. the Prang is more of an architectural term (in my avatar which depicts Wat Arun for example, all the visible structures are prangs), and it isn't usually found independent from temples. The Prasat is a separate building though, and you find a lot of Prasats in Cambodia (and former Khmer territory). The Bayon temple for example is a Prasat, as well as the Preah Vihear Temple.
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Additional Wonders: More Wonders New resources for Mercantile City States: More Mercantile Civilization Maps in their proper languages: Civ Accurate Maps My Deviant Art account: Link I live in a city called: Krung Thep Mahanakhon Amon Rattanakosin Mahinthara Yuthaya Mahadilok Phop Noppharat Ratchathani Burirom Udomratchaniwet Mahasathan Amon Phiman Awatan Sathit Sakkathattiya Witsanukam Prasit. Last edited by sukritact; Apr 03, 2012 at 09:03 AM. |
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#1017 | |
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Deity
Join Date: Nov 2011
Posts: 2,275
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#1018 |
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Le Roi Soleil
![]() Join Date: Mar 2003
Location: Arlington, VA
Posts: 12,132
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I think it might not be too fruitful to suggest too many faith-based benefits without a clear understanding of how religion works and just what abilities existing civs will have in the expansion pack. Certainly, there's no point undercutting civs that benefit from religion by adding a bunch more that do as well.
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Beer is living proof that God loves us and wants us to be happy -Ben Franklin |
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#1019 |
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Hymenopus Coronatus
Join Date: May 2011
Location: Princeloverburgh, Germany
Posts: 154
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Chukchi
UA: Pelt traders and walrus fishers: Hunting camps,coast tiles & fish boats produce+ 1 food,you get pelts from every HC.(Not only for HC's on pelts.)UU:North composite bowman UB:Walrus ivory carving works:Repl.Stone works,you don't need stones or marble for it,+1 culture/faith +2 gold if the city have a trade rout.http://en.wikipedia.org/wiki/Chukchi_people http://en.wikipedia.org/wiki/Tenevil http://ru.wikipedia.org/wiki/%D0%A1%...83%D0%BA%D0%B0 http://ru.wikipedia.org/wiki/%D0%91%...B0%D1%80%D0%B0
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That is Surabaya's seal on my avatar. |
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#1020 | |
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GoogleCiv 2.0.0 coming...
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![]() I'd also like to apologize for the commotion earlier, I forgot about the War Elephant being a unique Chariot Archer, rather stupidly. And the Baray argument has been settled. |
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